Just one observation: I notice everyone in the report (with exception of one example from Veyils, but even she didn't go below 5/*) is using examples of demi vitals at a 13/13 cap.
If the problem statement is for demis at 10+ buffs... If …
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What is your ego vital at? Yes, if it's in the range this report is supposedly targeted at... 11k+, you're not going to have much trouble... And yes, influencing's limited by speed too...
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Ego is still leagues ahead of mana. Please don't try to put ego and mana in the same boat -- ego has an entire nonviolent combat system with both pvp and pve aspects designed around it, powers skills, and for one skillset can even act…
This sounds like a problem with the healing skill to me. Perhaps this should be changed. Perhaps bring that up to your envoys. ... Sounds like a problem with the skill. The majority of the game aren't healers.
Just another thought... If the problem is people with a million vitals buffs... maybe caps need to come down, instead of bases. Then you won't be hurting those that are already hurting...
As is these changes aren't really targeted at "hig…
Also I feel like this report is an exaggeration anyways. I succor all allies and even some enemies in pvp events. I don't really see 11k+ health unless something like a nexus song is active, or the rare warrior class.
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Oh ok. For now I just used Ciaran's filter and stuck in a <cyan> tag... but I'll keep this in mind if I run into any quirks and want to try another way.
It's worth mentioning there are finks and gnomes in aetherbubbles. Though aetherbubbles themselves are, as their name implies, pretty isolated too. But... in general Lusternia's questing is, a lot of the times, more about the story of a particular a…
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Constantly feeding an ability 5p seems... very impractical to me, outside of astral. But overall... just speaking from seeing this type of shield in other games generally... I have to agree with the sentiment. If an absorb shiel…
I know from other games with absorb shields... they can range anywhere from near useless (probably from devs worried about the latter), to being totally broken overpowered...
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It was working perfectly before the update... and I tend to toggle it a lot depending on how large of a group I'm fighting, with it set to fire before sipping. I checked to make sure it had the scroll ID and that it was turned on, and…