Ecology is widely seen as a low tier tertiary, one with a trick or two but that generally has minimal impact on the game. In a general sense, Ecology has a wide range of "utility abilties" … (View Post)
Possibly, but doing one does not preclude doing the other. That's not an argument against changing CWHO and GWHO to make them show people across planes, but rather an argument for additional improvem… (View Post)
Which other things that are already implemented that can mitigate the problem of an empty looking game for a new player? Correct me if I'm wrong, but the understanding of a newer player is "I pu… (View Post)
Why aren't they helpful? Can you develop that argument more strongly? Like, there have been several people coming forwards to confirm and support the argument for at least a starting level of simple … (View Post)
So what's the counter argument to the change? Hoping that not changing something will solve it? If there is no compelling example that people will behave differently, so what? People are asking for i… (View Post)