FYI - I've just loaded some code changes that resulted from running these games, and players should see a notably improvement in group combat lag. The Envoys and I will continue to monitor the situat… (View Post)
Many thanks to all who participated! Got some good data (even though we didn't hit lockout as I'd hoped) - and I now need to go and kick off some conversations. :) (View Post)
I don't think I've said this to you before (but I've said it to Envoys a few times) - there's no indication at the time that melds are a significant cause of lag. :) I have a few things I wa… (View Post)
Lag. It's a thing. A real, sucky thing that happens in Lusternia when big groups meet big groups. I've been working with Envoys for a while now and have, with their help, managed to scrape together a… (View Post)