More on the future implementation side, I think the ic drivers for this are why I lean more towards slightly more specific/atomised currencies/materials/comms/etc. Fairly sure I've mentioned the idea… (View Post)
It'd be really neat if this can be set up in a way that enables guild specific skins as well as the previously mentioned org ones. Mechanically the same obviously, but like maybe guilds can … (View Post)
My reading of this is more using existing designs as skins rather than customisation which really should be more for things you can't reasonably achieve within the design system. (View Post)
When you look at something like Fiber in the context of a multiplayer game it's also an example of where loot drops/incidental generation are pretty useful and just why people trade things a… (View Post)
tbh, the only time I've seen the guild link come up as relevant with research is when people are yelling at the one person in a dead guild for messing up maintenance on it and there's no act… (View Post)