This whole 'prerogative' argument really bugs me, actually.Let's say you have 3 kids, and you take them all to the arcade. You buy $10 worth of tokens, and give all of them to the oldest, Bob. You te… (View Post)
1) It depends on what you mean by "a problem" - right now, the problem for everyone is the commodity problem, which is part of the economy. Prior to the decision to push for comm … (View Post)
This thread seems to have died down a bit. I'm going to throw a few more musings up here.First, shopkeeping in Lusternia is actually discouraged for any of the "design" trades because there… (View Post)
The very first sentence in that post was a direct reply on the decay issue, unfortunately, and thus it makes every subsequent suggestion look as if it is a way to "provide a net benefit to sudde… (View Post)
1) No more huge comm upkeep costs on research, and/or failing to upkeep research shouldn't drop you a level, but instead just deactivate the research until the upkeep is paid.2) Make generation more … (View Post)