The current PK events and combat mechanics in general punishes players for being on a less populated side. While timequakes sparked some fighting, I fear I see us going right back into the same rut a… (View Post)
Nevermind, I am sorry for wasting everyone's time. Obviously, PK is even in Lusternia. Wild Nodes wins are evenly distributed, and most TQ are even numbered. I will remove myself from the playerbase … (View Post)
Min/maxing is one thing, but the real issue is the ceiling of Glom's ability to min/max bleeding which has been the subject of much discussion. I can say I min/maxed for x skill, but if that makes x … (View Post)
1v1. Yes, please. Understanding that all classes are not equal currently, a healthy 1v1 would really help with ironing out kinks in systems and help with insight to balance issues. (View Post)