Artifact Ideas
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Gnomazon Prime Account:
May REGISTER ACCOUNT at one shop, either aether or normal. Can they do ACCOUNT WARES and ACCOUNT BUY to shop there wherever you are. A delivery gnome will bring your stuff around when you buy it, maybe after a brief (teleport cast time or so) delay.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Cheap artifact to make one tattoo visible through clothing. Can be toggled on or off, but not changed to a different tattoo once set.
Estarra the Eternal says, "Give Shevat the floor please."
Super Mega Ultra Snazzy Shiny Wyrden Rune of Glassworking
Works like the regular glassworking rune, except better. You can link up to 20 liquids to one vial.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Estarra the Eternal says, "Give Shevat the floor please."
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1. Just remove that ban on humanoid beasts, or let manse dwellers buy beast bashing and bodyguard abilities. This is easy but less fluffy. Probably the preferable option, but I like giving alternatives.
2. We get a new npc-artifact thing that works as a bashing aid. I shall call it a bodyguard.
A. A bodyguard has health and can be killed like a beast, which puts it on a similar timer before it can be recalled.
B. Bodyguards can be summoned/dismissed like beasts.
B1. Maybe allow people to have more than one out at once, up to a cap of X.
C. Bodyguards have two functions: bashing and bodyguarding.
C1.These only trigger against denizens and not players to keep it from becoming a PvP necessity. Don't even allow them to trigger against conflict relevenat denizens like fleshpots or spheres, if that's feasible. This does mean that they are killable by players (to get them out of an area once you've chased off the owner, for example) and that they cannot fight back against players who are killing them. Unfluffy, but it does keep them out of PvP.
C2.The bodyguard should have a significantly lower chance to trigger than beast bodyguard, to avoid either making beasts obsolete or making people who are packing both unkillable.
C3. Bashing should probably do comparable damage to a beast bash.
D. They should be customizable just like custom beasts, but allow humanoid designs.
D1. Maybe sell a few generic models for people who want one but don't want to go to the trouble of designing their own. "A loyal viscanti retainer", "a grizzled aslaran mercenary" or things like that.
D2. Make the bashing and bodyguarding messages customizable too. Shouldn't matter for systems if they can't target other players.
D3. Let people choose their bodyguard's damage type. You could default it to blunt or cutting or magic and then let people pay X extra credits to change it to another type. Could scale the price based on the type's general usefulness for bashing.
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I'd personally go with option 1 for simplicity, but option 2 is cool and maybe not horribly powercreepy.
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Signature!
Ixion tells you, "// I don't think anyone else had a clue, amazing form."
It would have the influence bonus as well. But choosing between some premades can be difficult for people who love customization. It would be a neat feature to have.
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A shimmering liquid appears in your inventory smelling sweetly of something carbonated. It vanishes in a puff of silver smoke seconds later.
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