Been a while since I played, and even longer since I was leading groups, but the standard was to call the first few target priorities and kill strategy before piling in.
@Versalean - you're basically blaming the players for being too emotionally invested in the game. I agree with this largely, but have you ever stopped to wonde…
I speak personally as someone who was never very deeply invested in the RP aspects of Lusternia. The story is the strength of Lusternia, without a doubt. So the coming harsh review should be taken with a huge grain of salt. I'm looking at Lustern…
Currently offering 8 crystals for a survivalists bandana from the artifact cart. ($129). Comes out to roughly 50cr per crystal, so a pretty good deal imo!
What? It's not hard to see if you're writhing. Just add something to check 'if writhing - do nothing, else - writhe' (if you really want to keep it simple and just patch that issue.
Command failure encompasses maaaany more effects than just stupidity. One of the most accurate measures of a system is how adroitly and consistently a system deals well with cmd failure. SSC is conveniently godmode against command failure. Again, …
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That's exactly the issue that I had with it. It instantly recognizes command failure and resends the command. This is already a huge upgrade over 99.9% of systems, and 100% of systems when combined with the no-latency nature of serv…
Yeah, the no latency is the biggest thing. I thought that I had my curing as close to perfect as I could reasonably get it, but I was still always limited by latency. There were people with worse logic who could cure better since they lived in cal…
I was more trying to point out that the killiest, and most necessary to kill, is also the hardest to kill. Protecting your groups squishies by forcing the enemy to try to kill you while you have all the survival tools of an SD is really good. …