When was the last Greathunt? Seems like it's been a long time. More Greathunts and events overall would be nice, so more chances for everyone to participate and find an event they enjoy.
Had a lot of fun in the wildnodes and the following wargames. Best part is that I felt no lag. That both makes it a lot more possible to assault fortressed up areas, and a ton less frustrating to play in general. Big thanks to our coders.
GUI updated with the new sphere effects. Also includes a few tweaks I've done to show the ray effects when you use them and if the room is indoors or outdoors.
Try sending tells to people you notice on the other side. Ask questions about them and their culture. As mentioned above, just entering an opposing org's territory is a potential security risk, so that's definitely something people are adverse to.
I could probably do this three more times for various times in Shedrin's life and get different results. Though there hasn't been dramatic shifts at once of his personality, he's changed noticeably over the (real life) years. It's sometimes enjoyabl…
I don't think it's comparable to US states, or most modern countries. The cities had their own government and culture and operated their own affairs largely independantly. They had their own treaties, territories and armies, even under the Empire. T…
The latest batch of reports have been accepted. When those reports are
coded and implemented, we'll be nearly fully caught up. Lots of good
changes pending, see REPORTS LIST ACCEPTED.
I had a bug in my parry script. Two ways to describe it.
The fun way: If head had 0 wounds, and at least two other bodyparts were wounded, and a bodypart that was higher on the priority list had less wounds than a bodypart that was l…
I'll admit the per-room thing was largely because I get annoyed at having to trap every single exit in a some rooms. Even with a script to handle it, it's very repetitive. Also, it goes against most other abilities that are per-room, but that's a mi…