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If I do TRAPS LIST, I get, at pagelength 60, 2.5% per page. So ~2400 traps at the moment. I've only focused on areas that are combat relevant (villages, astral, bubbles, halli territories).
BM can't do damagedarms. The AB is incorrect. And according to both the description and and the original design document, shouldn't have damagedarms, so I'm assuming it's closer to a typo error than a bug.
I don't have coal and I'm willing to spend to pit areas (and have, where there's been gaps). And if it's needed, I imagine most orgs would finance trackers to do it, as they did for war shrines (and I remember Hallifax financing Sentinels in the pas…
Free traps aren't the problem. Most areas you just replace other people's traps for no cost anyway, and the types of players who will pit the whole game aren't starving for resources anyway. I think even with commodities and gold becoming more scarc…
Commun curing systems already spam potions under recklessness, with toggles for h/m/e priority, and the effect doesn't actually hinder curing in any way, just the information. A question, will stuff such as stuns, entangle, blackout count towards th…
I think people are overestimating the 7 affliction thing. There's a ton of passives that deal afflictions that you would have to turn off if you wanna avoid that, and if you do only one affliction every 10s, it'll be incredibly easy for the target t…
7 afflictions isn't really that much, it'll dissipate pretty fast, so it's better than the previous implementation, I think. However, I think it's probably a bit overcomplex. Maybe reduce the time significantly (5-10s), or a bit longer, and have it …
How about tying it to an area's quest. Once you've completed a quest in favour of an npc org, you have the option of influencing the leader (or doing some other new ritual/command) once an ig month. When done, you'll be alerted to any attackers, but…
I'd like there to be more ability and incentive to defend certain bashing areas so that when I bash them, there's more risk to it. This introduces more spikes of excitement to the grind, and create…
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Personally, I think there should be a high chance of getting the kill off at critical of the relevant bodypart, and the difficulty should be in getting that bodypart to critical. I think this lines up best with how long it takes to ge…
I feel Bonecrusher is in a pretty good spot. Sure there's no 100% reliable way to land a Bashbrain, but it's more reliable than most (Execute being the big outlier). I think instas should be balanced to be around Bashbrains level. But notably, they …
I feel there's a lot of modifiers that aren't very good, especially among the 2-hander specs. Pre-Overhaul, not only did 2-handers deal more wounds, they also had better afflictions and at lower wounds levels. I don't feel that's not really true any…
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I didn't specify in my post, but I did remember the envoy report and I expressed my support for it. My position on that report hasn't changed. Though it is something to watch out for when especially in a situation where a warrior is b…