Keeper Ushaara says to Zeforos, Lord of the North Wind, "Entity, you are reminded that your presence is simply tolerated upon this plane. We are glad to learn that the elemental energies appear to have been unaffected by this anomalous g…
(Quote)
It seems to me that this event has been pretty open ended, and because of the work of some specific people, we got the cure we did. I'm guessing, if others were to push towards their own cure, they could have their own alternative.
It depends pretty heavily on your resistances and the Astro's damage buffs. I've definitely killed a lot from full health, but I've also seen people resist it. On Healing: I'm interpreting the changes that each time you cure yourself, it'll become m…
What a syzygy looks like. Unfortunately I can't stick around to abuse it.
The Sun is in Skull. (Blunt)
The Moon is in Skull. (Hallucinations…
Well the intent is to make something that is available often for people to participate in, while also having the rewards low so it doesn't feel obligatory. If done right, it wouldn't be something an org would organize to be around for most of the ti…
Well right now, it makes the power cost for using discretionaries cheaper by half. So, just keep that until the next wild nodes. Or remove it, it's not a big deal either way, imo. Any rewards should be small.
Just realized the wild nodes reward system will need a slight adjustment.
Suggestion: Give 25% of the score in power to the org immediately when wildnodes ends. Still include the cheaper discretionaries for the points leader. Remove the …
Yeah the idea of seeing the taxes contributed would be to reward and incentivize those who do it. I don't think orgs would generally punish people who don't participate, especially if they know the admins would frown on it.
Opt-in system where players can set a personal tax rate. Every time they kill or beg from a mob to get gold, the percent they set is given to the org. So if I set my tax rate at 20%, if I kill a mob that drops 100 gold, I …
I think minor combat-relevant buffs are ok. There's already some that even the most active and experienced combatants don't utilise (throne of Urlach for example), and having to pay an upkeep cost is reasonable.
I've been testing the poisoning abilities. Even with combatstyle poisonist, focus poisons and the honed enhancement, it's still a pretty low chance for the poison to even come off the blade, and then there's the shrugging chance beyond that. So it's…
Most warrior tertiaries aren't going to help much in achieving a warrior kill directly. So I wouldn't look for that. IMO, Night = defense, a little bit of damage (drink, nightgaze/nightkiss, flight). Crow = utlity (squall, flying, totem/nest). Track…
I'm not opposed to having discretionaries and shrine powers cost gold, but I think there should be inbuilt for orgs to raise gold and levy taxes besides credit sales or philanthropic donations.