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Wobou

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Wobou
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  • I like this idea. Even though you said this was impractical it's more practical than anything I've thought of. I've long been a proponent of nuking some orgs but that's impractical and would cause a lot of heartache. This has a similar effect withou…
  • Ianir was a great anomaly. In addition to his obvious coding talent I think one of his greatest attributes is his sense of humor but I'm sworn to secrecy on that because what happens in envoys stays in envoys. Thanks and take care in Thank you Ianir Comment by Wobou October 2018
  • Oh boy, one of these threads. I think at this point I am probably retiring Wobou at some point in the near future so I feel like I can contribute to this in a different way than I have in the past.

    For me as a primari…
  • I'm late to the party but I want to throw support behind the idea that there should be a losing condition to raiding. I'm not 100% behind any of the ideas that I've read in terms of how to achieve that but I think that is a proper goal to have and i…
  • I said this in the report but I strongly dislike the idea of nerfing a race because of the pipe. And that is exactly what the report is.

    I think we should work incrementally, so far I like the masochism check on slip idea at demi as a way…
  • Throwing in my two cents: Generally in any sort of emergency/combat situation you should be using highchant, and if not then you're just raising defenses so it's usually not worth the complexity to figure out the 'na' syntax for the cheaper eq cost …
  • I agree with the general argument that folks need to take care of themselves first and not engage in parts of the game that aren't rewarding, but I also feel like it's valid to point out what things aren't enjoyable. A lot of these arguments stem fr…
  • A cheap, one-time use artifact to instantly incubate a beast egg would be awesome.
  • @Moi, I agree with you overall but I think there's another element to this specifically dealing with skill changes. Going through the proper channels for a skill chan…
  • (Quote)
    To my reading that was not a strong implication which is why I found your inference interesting.
  • I'm just now coming back from an almost year long hiatus, so I'm not imagining that I'll be leaving again soon but you never know. My hiatus was caused by multiple factors, chief among them was a feeling that I wasn't doing well at combat compared t…
  • @Falaeron, I agree with you on several points but you shot yourself in the foot real hard with your last paragraph. For one thing, you're a player too, so if we …
  • I don't get why this was brought before the circle at all. My understanding of our rules is that someone who has not been a member of the forest in the past can simply be joined if they have approval of a guild. That scroll was written when a guild …
  • (Quote) I agree with you about some things but I don't think we agree on everything. I do think aurawarp is overall stronger than wounds. I think the nerfs that are coming to aurawarp (hopefully including removing the cure slow) are in line.<…
  • (Quote) Speak of the devil. <3
  • (Quote) I went Wodewoses because it fit the most with Wobou's devotion to Old Man Bull, and Charune now that he's a thing. (Yes I know those should probably be in the opposite order.)
  • (Quote)
    I was so close to killing you in the first actual log. *shakefist*
  • Just a quick note. It looks like the monk prone modifier gives +30% damage and bleeding. One really quick fix would be to nix that. Monks don't have a lot of tools to prone themselves so this is mostly a buff in groups which I don't think is needed.
  • (Quote) In most cases I do less damage than a comparably runed AL as it is now, and would obviously do half as much if it were halved. You're also ignoring wounds in that comparison. Our wound-like mechanic relies on afflictions on the target…
  • (Quote) If every form was like these surge forms that are being posted then I'd agree. The reality is that pre-surge I do about 1.2k damage when going for afflictions (last time I tested via masochism) and around 150-200 bleed, and 2-4 afflic…
  • (Quote) Outside of chain yank and scissorflip (which bards also have) monks don't impact the group dynamic in ways other classes can. We are in-room killers and that for the most part is our role. Given that and how hemorrhaging works I don't…
  • (Quote) I agree with this aspect. It's important to note that all monks are meant to explode a bit at surge (and to a lesser degree killer), and I believe all these snippets so far have been from a monk at surge. That said I think that these …
  • (Quote) It's a thing that's been has been applied to more and more things but definitely isn't true for everything yet. I think it's a solid QoL goal for the next iteration of envoys to have.
  • (Quote) We already went over this in messages but since this is a slightly different question than what you asked me: Kay has been infinitely more active than all of our GAs over the past 6 months or so and she did me a solid by taking the cl…
  • (Quote) Sorry what I meant to say was, we shouldn't be balancing such that ur'life is required. Nerfing ur'life is fine, nerfing shofangi to the point where ur'life is needed to build hemorrhaging would not be fine.

    All of that bei…
  • I think re: viscanti that there should probably be at least a 1 second cooldown on all those effects, monks shouldn't have triple the proc rate of other guilds to proc breaths/shouldergun/taurian/etc.
  • (Quote) In fairness to me that may have been 2 dust affs and epilepsy from ur'life. :P Also that's three ice affs, not two. (Crushed chest, damaged skull, damaged throat).

    Lerad is correct, I spent 2p for that form, the raze is fro…