Well, then this is a huge issue. Why are there these discussions taking place away from most of the player base?Brawrur said:We've literally had multiple discussions with Oraeal over the course of like months telling him how bullshit this thing is.
No, it has not. You keep saying this and it is still a lie. There has been no report put in for wyrdenwood bombs. You did rant about it on discord, but there is way, way more consistent ranting about monks on discord too. There was huge ranting about Aeonics, at one point. Etc. It is unreasonable to expect IO to change things because a handful of people are ranting about an ability.Mboagn said:
Wyrdenwood Creeping had been raised as problematic before. You even have players here who play on the side of Glomdoring who at least acknowledge that something needs to change with how the skill operates. Creeping was not just "suddenly problematic during Ascension"; we saw it coming from a mile away and the powers that be chose not to do anything about it.
With Gaudiguch, my biggest issue is the lack of outlined depth. There's very little to be said of liberty aside from 'we liberate people sometimes because good', and Enlightenment has been historically lorded over by gatekeepers who really had nothing of value behind the curtain of FAINTSMILE and madlibs strung together. With our cosmic plane just being a squelching mess with no figureheads, there's nothing to really aspire to as an embodiment of the org beyond the often flimsy 'For Freedom!' rallying cry.Terentia said:Outside @Lantra's great question about hearing what players like about game lore for building purposes, I am wondering, in order to think about org roleplay: What is one thing that irks you about your org's lore? What is one thing that you love about it? This isn't a question about what you would change, by the way. Simply, I want to know what are the pressure points.
Terentia said:Outside @Lantra's great question about hearing what players like about game lore for building purposes, I am wondering, in order to think about org roleplay: What is one thing that irks you about your org's lore? What is one thing that you love about it? This isn't a question about what you would change, by the way. Simply, I want to know what are the pressure points.