I'm pretty sure neither of us are kidding about it. Monks have been bandaid on top of bandaid for years. The skill floor is so forbiddingly high that most new monks either quit the class or the game rather quickly (anecdotal, of course, but this is a trend I've noticed for a long time), and quite simply they can be pretty unfun to play against. While I do love monk for its complexity I can also see that it's never been the healthiest archtype for balance and I would be totally fine with them being merged with warrior in some way, or just outright removed.