That would be why I brought it up. It isn't fun on the receiving side (more so because it is tilted in the Institute's favour), but I can't imagine it being greatly appreciated even on the researcher's side because it is RNG and thus a lot harder to plan around. There was a nod to this earlier from one of them saying that they wouldn't mind things being less RNG as well.Alexandria said:I recognise that generally these things are balanced around people who know a heck of a lot more about anything combat related than me, but RNG as a strategy doesn't sound like much of a strategy at all.
Feoragan said:2 competent Hallifaxians would be a pretty deadly combo tbh. I'm not going to tell people how to break stuff if they somehow haven't already realised how. Even if it only lasts for a week (it'll last for months) it'll still be annoying.Enya said:Feoragan said:
Let's be honest, if you really wanted to, you could abuse the hell out of how Aeonics works in a way that other skills would struggle. It'd need some organisation but it'd be spicy and would probably result in near instant nerfs.
You really buried the lede on this thread asking for Aeonics nerfs: if you have some combos that would require instant nerfs, out with them. Be specific.
2 competent Hallifaxians would be a pretty deadly combo tbh. I'm not going to tell people how to break stuff if they somehow haven't already realised how. Even if it only lasts for a week (it'll last for months) it'll still be annoying.
Maligorn said:ectoplasm from their nose
This has actually been changed to apparently give mental afflictions instead of ectoplasm.
This should already be the case - smoking steam prioritizes aeon unless you focus something else. If that's now how it's working, you should bug it.Feoragan said:
Aeon - Make Aeon automatically the first steam aff cured when you smoke a pipe and change SSC to reflect this, no longer making you focus. Remove overwriting commands.
Feoragan said:So we're just pretending Harmonics doesn't exist, then?
You're more than welcome to make a thread named "The state of Harmonics", and try to contrast it with Transmology. That's not this thread.
Ignoring actions is generally not really an issue.
Taking tempinsanity instead of sipping, trying to cure, attempting to walk out of the room, or any other action is indeed powerful. Instead of curing away tempinsanity, you get more of it. Instead of tumbling out, you're still in the room when that meteor falls on your head. Instead of curing stupidity, you take more insanity and the stupidity causes you to fall asleep, check secrets or otherwise spam other commands that might get denied and give you more insanity.