The only hypotheses I'm seeing that we'd be able to test following the melder rework is how unmanageable the skillchoice system is given the number of potential class variations and how badly things can go with the reliance on significant player engagement to ensure all of those variations are all actually somewhat equivalent. Seems already well proven by the past decade, let alone what has happened on the forums over the past day or two.Estarra said:Obviously, we can't rework the entire skill system. We just don't have the resources for such a major project even if we wanted to. But after timequakes, when we focus on mages, it would be a good opportunity for feedback to test some of your hypotheses!