Orael said:This thread is about Glomdoring, not Magnagora. If you want to discuss Mag and it's strategies, please make a new thread
I am so glad that was sarcasm...Keegan said:Yes, Enadonella, you are a shining paragon and that's exactly how, as a community, more players will be retained.
(It does costs either 1-200$ or about 45 hours of grinding to swap classes, so it's not exactly a finger snap either)Aramel said:I can easily choose to play bard instead of mage if I think bard is better
I also personally think, bleeding and poisons are well fitting thematically to Glomdoring's edgy forest roleplay. And if the ultimate goal will be for other orgs to strive for Glomdoring's level of synergy then I'd rather have those temporarily disabled/hard number nerf'd until everyone else can reach the same playing field through revamps. So at least new players wouldn't wear out while waiting, as most of us had in the past.Shaddus said:Maybe we can just remove the mana cost from clotting. Make bleeding a singular affliction that is cured by something, and that's it. Maybe dust.