Deichtine said:Innon said:Why do you think scent needs removed or changed?Deichtine said:Innon said:This is a review of current artifact/curio problems. The people calling for scent to be changed have yet to explain why it is a problem? How does scent hurt the game? Why do we need to change scent?
We went though the reasons for it a fair bit. Not sure what your asking?
Oh sorry I thought we'd covered that.
To sort of summarise the past posts then it gives instant tracking to classes that don't normally have it. Classes who's main counter is to run from for a short length of time have scent and path tracking to instant walk to people. It makes chasing a press of a button. If you go back over the thread people went into it in more detail but thats the sort of tldr version.
You stated it should? Why? Because you say? I am saying that isn't good enough. Current game is easy to tumble or somersault and run. Scent is the only close counter to that. I am sure pincharge would not benefit from removal of scent. Why does scent not having balance cause an issue?Xenthos said:Post #2 in this thread has my view on that. I mean, it is literally the first reply here. And all the replies since then discussing the subject just seem to prove the point as to how "required" people feel it to be.I would be happy if it had a 1-2s eq cost (add the same to the skill itself in Totems/Transmology, fine by me). And the amount of pushback even that gets is telling.
Yeah, it's also reminding me of how the guild bloat issue went over the years.Deichtine said:I think it kind of keeps boiling down to our player base and how we struggle to have six orgs populated.
It fluxes and some orgs go up and down but we do almost always seem to have at least 2 orgs being pretty dead population wise.
Classes who get a rework are generally classes who need one. Aquamancers didn't get a rework because fire potion was put in a specific balance. Cantors didn't get a rework when aeon was changed, either.Deichtine said:My TLDR version is a bleed rework wouldn't really require much work on any class except harbingers.
"Problem: The Economy" A thread by Ejderha. March 2018, 6 pages of comments:Deichtine said:
And people are leaving the game due to the negativity expressed by their allies. This thread isn't about it Maligorn. Please stop trying to disrail it.
Says you. I'm totally cool with a bleed rework, if it'll help level out their skills and reduce their synergy to acceptable levels with the rest of us.Lycidas said:We're not after a bleed rework.