Am I missing something in my quick rereads of the original post? I don't see anywhere that this alliance system says it's trying to solve any of that. It's more about replacing the current awkward use of one or two clans to facilitate orgs working together.Freja said:I can be on my soapbox of this for hours. My opinion is the alliance system isn’t going to fix the issue. The issue is population and no continuation of Lusternia’s story. If there isn’t a next chapter how do you expect people to stay?
Ealix said:
This was not built around the concept of a power sink or gold sink.
The intenion was to create a system for player/org cooperation and being able to assist each other in conflict events (See: Influence/bombard/etc) and being able to use alliances as a way to balance things (See: Smob health/damage etc).