I immediately spent like an hour sorting through my stuff (and finding kinks in the system). I can look at INV and it's only 23 lines in total! Yay!Ghibli said:>--------------------------[ Changelog Entry #2164 ]--------------------------<
Entered by: Orael the Anomaly Date: 2020-07-27 04:56:44
o Report 141
- You may now do ARTIFACT <artifact> HIDE to remove artifacts from
appearing when you do INV or QI. They will still appear on II.This has got to be one of my favorite QoL changes in a while.
This has got to be one of my favorite QoL changes in a while.
Aeldra said:You are 80% Explorer
What Bartle says:
♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.You are also:
67% Socialiser
33% Achiever
20% Killer
This result may be abbreviated as ESAK
Kind of what I expected, really.
| |
75 | Scientist |
75 | Networker |
66 | Friend |
56 | Architect |
50 | Hacker |
41 | Politician |
41 | Opportunist |
19 | Griefer |
Your Bartle Gamer Type is: FpSO Your dominant subtype is known as the Lightbringer. The FpSO Lightbringer is a people person who takes a genuine interest in others and is very loyal to his friends. When he encounters an obstacle he will try to get others interested in helping him overcome it. The FpSO Lightbringer enjoys learning something new from time to time and he is proud of his accumulated knowledge. He enjoys a good gamble as long as the odds are in his favor. The FpSO Lightbringer prefers a cryptic world full of perils that has many ways for people to interact and rewards cooperation. |
97 | Friend |
62 | Scientist |
62 | Politician |
56 | Opportunist |
53 | Networker |
53 | Griefer |
38 | Hacker |
35 | Architect |
What Bartle says:
♦ Achievers regard points-gathering and rising in levels as their main goal, and all is ultimately subserviant to this. Exploration is necessary only to find new sources of treasure, or improved ways of wringing points from it. Socialising is a relaxing method of discovering what other players know about the business of accumulating points, that their knowledge can be applied to the task of gaining riches. Killing is only necessary to eliminate rivals or people who get in the way, or to gain vast amounts of points (if points are awarded for killing other players).
You are also:
This result may be abbreviated as AKES