What Bartle says:
♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:
This result may be abbreviated as ESAK
__________________
Your Bartle Gamer Type is: fSga Your dominant subtype is known as the Sage. The fSga Sage is a community builder who helps others grow and reach their full potential developing solid friendships based on mutual respect. When he encounters an obstacle he will examine it in detail until he has it figured out, learning in the process. The fSga Sage enjoys the occasional battle as long as he is victorious. He is of the general sentiment that a bird in the hand is worth two in the bush. The fSga Sage prefers a complex world with fascinating physics that encourages people to interact and engage in challenges. |
72 | Friend |
69 | Scientist |
53 | Griefer |
50 | Networker |
47 | Politician |
47 | Opportunist |
47 | Architect |
41 | Hacker |
| |
75 | Scientist |
75 | Friend |
62 | Architect |
59 | Opportunist |
53 | Networker |
50 | Griefer |
47 | Politician |
44 | Hacker |
Maligorn said:Your Bartle Gamer Type is: faSg
Your dominant subtype is known as the Loyalist.---Friendly scientist loyalist sounds about right.
What Bartle says:
♦ Achievers regard points-gathering and rising in levels as their main goal, and all is ultimately subserviant to this. Exploration is necessary only to find new sources of treasure, or improved ways of wringing points from it. Socialising is a relaxing method of discovering what other players know about the business of accumulating points, that their knowledge can be applied to the task of gaining riches. Killing is only necessary to eliminate rivals or people who get in the way, or to gain vast amounts of points (if points are awarded for killing other players).
You are also:
| |
81 | Opportunist |
72 | Hacker |
56 | Scientist |
56 | Griefer |
50 | Architect |
47 | Networker |
41 | Friend |
35 | Politician |
What Bartle says:
♣ Killers get their kicks from imposing themselves on others. This may be "nice", ie. busybody do-gooding, but few people practice such an approach because the rewards (a warm, cosy inner glow, apparently) aren't very substantial. Much more commonly, people attack other players with a view to killing off their personae (hence the name for this style of play). The more massive the distress caused, the greater the killer's joy at having caused it. Normal points-scoring is usually required so as to become powerful enough to begin causing havoc in earnest, and exploration of a kind is necessary to discover new and ingenious ways to kill people. Even socialising is sometimes worthwhile beyond taunting a recent victim, for example in finding out someone's playing habits, or discussing tactics with fellow killers. They're all just means to an end, though; only in the knowledge that a real person, somewhere, is very upset by what you've just done, yet can themselves do nothing about it, is there any true adrenalin-shooting, juicy fun.
You are also:
This result may be abbreviated as KESA
Your Bartle Gamer Type is: SFPA Your dominant subtype is known as the Sage. The SFPA Sage is an intellectual who desires to understand the world around him through methodical experimentation, obtaining an arsenal of knowledge which he can use to his advantage. When he encounters an obstacle he sees it as a fun challenge for him and his friends. The SFPA Sage enjoys the occasional word of appreciation for his dedication to others. He is not the hardest worker but prefers to finish what he starts. The SFPA Sage prefers a civilized world with a central market that requires study and experimentation to fully unravel. |
87 | Scientist |
75 | Politician |
75 | Friend |
59 | Architect |
47 | Networker |
41 | Hacker |
35 | Griefer |
31 | Opportunist |
Your Bartle Gamer Type is: nogs Your dominant subtype is known as the Paragon. The nogs Paragon is a team builder who inspires others and is inspired by others in return, creating mutually beneficial friendships with like-minded people. When she encounters an obstacle she is likely to focus on something else and return to it later. The nogs Paragon enjoys the occasional battle as long as she is victorious. She prefers to acquire her knowledge on a need to know basis. The nogs Paragon prefers a lively world full of opportunities that requires preparation and cooperation to overcome challenges. |
62 | Networker |
59 | Opportunist |
56 | Friend |
53 | Griefer |
53 | Architect |
47 | Scientist |
44 | Politician |
35 | Hacker |
What Bartle says:
♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:
This result may be abbreviated as ESAK
Your Bartle Gamer Type is: SagF Your dominant subtype is known as the Wizard. The SagF Wizard is an intellectual who desires to understand the world around him through methodical experimentation, obtaining an arsenal of knowledge which he can use to his advantage. When he encounters an obstacle he is not easily turned around. The SagF Wizard enjoys the occasional battle as long as he is victorious. He enjoys playing by himself but has a few close friends. The SagF Wizard prefers a versatile world which responds in interesting ways that requires study and experimentation to fully unravel. |
75 | Scientist |
59 | Architect |
50 | Griefer |
50 | Friend |
47 | Politician |
47 | Opportunist |
47 | Hacker |
31 | Networker |
Based on implicit questioning your ideal game caters to a player looking for something interesting. |
What Bartle says:
♥ Socialisers are interested in people, and what they have to say. The game is merely a backdrop, a common ground where things happen to players. Inter-player relationships are important: empathising with people, sympathising, joking, entertaining, listening; even merely observing people play can be rewarding - seeing them grow as individuals, maturing over time. Some exploration may be necessary so as to understand what everyone else is talking about, and points-scoring could be required to gain access to neat communicative spells available only to higher levels (as well as to obtain a certain status in the community). Killing, however, is something only ever to be excused if it's a futile, impulsive act of revenge, perpetrated upon someone who has caused intolerable pain to a dear friend. The only ultimately fulfilling thing is not how to rise levels or kill hapless drips; it's getting to know people, to undertand them, and to form beautiful, lasting relationships.
You are also:
This result may be abbreviated as SEAK
--------------------------------------------------------
Your Bartle Gamer Type is: fOSP Your dominant subtype is known as the Vagabond. The fOSP Vagabond is a community builder who helps others grow and reach their full potential developing solid friendships based on mutual respect. When he encounters an obstacle he will typically pursue a different interest. The fOSP Vagabond enjoys learning something new from time to time and he is proud of his accumulated knowledge. He is not a person who seeks conflict but will stand up for his allies. The fOSP Vagabond prefers a festive world full of wonder that encourages people to interact and engage in challenges. |
81 | Friend |
78 | Scientist |
78 | Networker |
66 | Opportunist |
44 | Politician |
41 | Architect |
28 | Hacker |
16 | Griefer |