I'm annoyed by the fact that I can't tell what the exact temperature is. So I thought of this:
Artisan Skills
Thermometers - Craft a device to tell the temperature.
Anemometers - Craft a device to measure the wind speed and air pressure.
Tinkering Skills
Anemometers - Enchant anemometers.
Slipstream* - Reduce the effect off high winds on your movement.
Syntax: TURN <anemometer>
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Comments
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I agree that it shouldn't work against shaman weather, but I suppose an easy way to counteract that would be to give shaman wind spells the secondary ability of stripping the anemometer defense.
While the weather movement effect may be vital for Shamans, it's just an annoyance everywhere else and there really ought to be efficient ways to bypass that. Clothes for cold, lemonade for warmth and magic wind-shields for wind.