I remember there being a thread like this in the past, and it feels appropriate if we want to throw around ideas that aren't quite simple or fit in elsewhere.
Idea 1:
DISCIPLINE - LEVELLED STRIKE
When toggled on, will suppress all critical hits. For when you want to test out various damage buffs for mobs but don't want the things getting in the way.
DISCERNMENT - EXTRASENSORY
When toggled on, will allow you to discern the damage types used by mobs against you, and what % of each strike they are.
Comments
IMO individual items like with artisan wares and sorcelscrolls really do require individual shop items, but enchantments which individually have no uniqueness really should be be bundled like recharges, esteem, alcohol, etc.