IIRC the other IRE MUDs all have a malus for hits for every player over 3 attacking a single target. Being new to PvP here it seems pretty BLAH honesty that the first target for each group pretty much gets overwhelmed with afflictions or stuns and the other side just drops a decap or other kill on them. Going to a malus based for hits for any over 3 would actually make teams have to think about strategy which 2-3 people do you put on who. It also means the first person targeted isn't just LOL 10-20 seconds decap'd or otherwise dead. These are not impacted by things like melds or other area effects just direct physical attacks.