Hello there!
I'm a Starmourn player that's looking to relocate as it feels the game isn't going many places.
I probably shouldn't make this into an attempt at comparison but I'm thinking to find a new home in either Lusternia or Aetolia.
Is there anything you could advise me to make my choice glide to Lusternia? I'm not really the best PvP'er, usually prefer a good RP environment where people get involved and one can grow. I do not forsake PvP but it's just not my main focus, just want to feel I'm part of a good, involved community and that the RP, be it short or paragraph, is out there.
This is the reason I do not consider Achaea since, in time, it grew to be more of a pvp game with less focus on proper roleplay and stories.
I guess I'm just looking at the community, RP potential, pve and admin dedication.
I've noticed Lusternia population isn't that high but I toured the forums and I like the admin dedication here.
Comments
There are a variety of ways to earn up to twenty credits per RL day, and it's not too difficult to manage if you get good advice and direction. I think it would be pretty easy to advance along as a new player without wanting to spend any actual money any time soon, so the pressure there should be minimal. Worst case scenario, you might only lose some time before you get a feel for whether the game's a good fit.
Lusternia also has this distinctive blend of seriousness and silly, cutting right on down through the lore. On the one hand, we have the ancient histories with the warring between the Elder Gods and the Soulless, with most races being splintered Elder Gods who have scattered into pieces to avoid being entirely consumed... and then we have the Gnafia, which is basically a reoccurring gnome criminal organisation that threatens reality with their excessive japes and greed. I don't think it's always to everyone's taste, but I have fun with it.
Your timezone is liable to impact your experience a lot too, we see some pretty significant dips outside us prime time these days.
Also, as I understand it, no new characters will have any retirement value, so if you've retirement credits you're mulling over with, you might not want to sink them on the first character you make.
Welcome to Lusternia!
It just means that there's a more robust way to gain credits in game, instead of just paying - though you can still do so if you wish.
If you're not much of a PvPer like myself, there's just as many, if not more things to do. You can write plays or books to help your home's culture levels, you can work your way up the ranks of a Divine Order and perhaps one day become one of Their chosen Avatars, you can become involved in the politics of a city or commune, whether it be as a minister in a particular area of your city/commune, or if you make enough friends/allies in your home, you can always 'go big' and contend to become the city/commune leader.
There's a heap of places that you can go hunting, either by yourself or with other people, or if you plan to play a pacifist, there's always the influence system, where you can engage others in ego battles instead. Lastly, you can learn how to command an Aethercraft and take a crew hunting with you (I guess you could say it bears SOME similarities to Starmourn, but requires several people - a pilot, an empath, a siphoner or two and some gunners)
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