So with the addition of Timequakes and the required upkeep, funneling of gold and commodities, I'd like to propose a new Ministry be added to organizations. It would alleviate the stress of guild members overall and instead make it something that can be done by the entire organization, rather than just a few individuals and absolutely depending on them to do upkeep. They would have very simple powers and here are my ideas for those thus far:
CITY/COMMUNE ALLOCATE <amount> <anomaly/gold/commodity> TO <guild>
This would achieve allowing the Ministry to directly deposit anomalies, gold sovereigns, and commodities to the research item for any guild as if they were standing there to do it themselves. Can make it only done in the council room.
CITY/COMMUNE RESEARCH STATUS
Just like the guild's version, but shows the status of all three research projects for the organization, allowing them to allocate as necessary.
CITY/COMMUNE RESEARCH ADVANCE
Same as guild's version, but allows anybody from the Ministry to advance the research from the council room.
These powers would add a dependency on the Trade and Treasury ministries to supply commodities and gold. So with that being said, Trade would need the following:
CITY/COMMUNE COMM <amount> <commodity> TO RESEARCH
Allows the Trade ministry to grant commodities from the stash to the newly formed Ministry of Research.