Goal of this thread is to come up with a good solution to allow for players to do these commodity quests in the mines that doesn't involve murdering the miners/workers to gain an enemy status. Not to mention, this would also back the Acknor quest for changing of the chieftain available again without incurring an enemy status. So here's the two ideas I've come up with thus far, one is more limiting by the village, and the other would just have limited amounts overall.
1) Be able to greet one of the mining leader NPCs and gain access to a pick to use in the mines. Make it so it can harvest 10 or 20 things before breaking and having to get a new one, each mining lead having a cooldown period before another pick can be given.
2) The Dig spell, enchantment, or artifacts that allow for digging can find the commodities in the mine, probably one or two for each room, that can be turned in.
Taking thoughts and opinions, but would really like for a way to actively generate metal/coal commodities that isn't one of the only things mandating enemy status.