Hello everyone! I am working on expanding my manse with a little beach and some water when I came to a shocking realization.
There is no way to have a room flooded with salt water, only fresh water, you can't float above a coral reef in fresh water! There also seems to be no way to make an underwater room meaning diving is completely out in manses.
I know it's probably not a high demand sort of thing but I don't see why the option just isn't there when we have deserts, beaches, snow, and fresh water available.
For me, at least, I have a manse that's themed as being almost entirely outdoors with forest and trees terrain among bits of other terrain around so it's 100cr or 50cr + 2000goop per room for miniatures, which then lead to deciding to just go the homestead route instead cause if I'm going to spend that much, I might as well have it on prime heh.
Of course, players can and will describe their manses however they see fit anyway but there is a difference between supporting player choices with code solutions, and not interfering with ways they find to get what they want in spite of the code. Kind of like how we disable/rework any offensive emotes we find because we do not wish to encourage that behaviour as a game, but players can still custom emote whatever they please.
I'm also in favor of letting manses be almost whatever the heck we want. We can already set custom descriptions, giving a little more flavor by way of terrain is not suddenly going to make things silly and ridiculous - we've had silly and ridiculous since day one, I'm sure.
But also... manses are kinda silly anyway? They're gnome-tech bubbles of reality that exist in a space between planes and are shaped by the will of the mortal bonded to them. Plus you can hatch a creature inside them to turn them into a magical living spaceship.