One thing I'd like to see in GMCP is the name of the manse/aethership in Room.Info (preferrably under "area" instead of "an aether manse", since you can get that info anyway from the details saying "the Aetherways").
What's the reasoning behind not having the actual message in that .Comm packet? Seems a bit silly that we get told about a channel message twice, (Start and End) but neither events actually really do anything different.
What's the reasoning behind not having the actual message in that .Comm packet? Seems a bit silly that we get told about a channel message twice, (Start and End) but neither events actually really do anything different.
Well, I suspect it might be because of gmcp bloat concerns. I would really like it if the message was contained in gmcp too, however.
Comments
Comm.Channel.Start "says"
Keeper of the Blackened Bones, Kio Erid'in smiles and says to you, "May I borrow ya for a Penumbra?"
Comm.Channel.End "says"
Will shouts and yells also be added?
Signature!
I am so pleased! Thank you Lusternia!