Kill
conditions that are entirely based on 1) how faster the killer is
hitting you, 2) have literally a 4 second, no power set up and/or 3)
involve mashing 1 button over and over until it works because stance
isn't fool proof are really really poorly designed.
There's a pretty big difference between something that's a one-button win tactic once every blue moon and a one-button win tactic that always works though.
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