Flavour. Lore. But....actually, why can't we say, give opposing orgs the same stuff with a different skin? Don't have to say, make Illuminati and Celestines the same, but we can make Illuminati and Researchers the same, and Nihilists and Celestines the same, and the two Wiccan classes. Why not make them reflections? If Trueheal is as broken as people say, give Sacraments the ability to turn people into sainted who work exactly like lich but you glow with holy light and resurrect on death like a lich. Just invert how they are affected by divinus/excorable, and then, give Astral beasts identical weakness to excorable and divinus, because, apparently, they are somehow linked to some old vernals and are corrupted by Kethuru, so why not? You can justify any mechanic if you are just creative enough, even with in game events to explain it.Devora said:Noob question. Is there a particular reason to design classes from different orgs in the same archetype with mechanically different skillsets?
This seems to be common and it seems like it would make much more sense to have 5 to 8 thoughtful, synergistic, well balanced skillsets, and then just change the flavoring but give each archetype the same mechanics. If there's genuinely a different skillset for each class, that's crazy. That's up to 30 skillsets needing to be balanced within and against each other. No one can expect that kind of wizardry from a handful of staff.
Or so I would think. But again, noob question.
Esoneyuna said:
There is a difference between critique, and being consistently negative. It was also directed more towards behavior on clans, discords, tells, IG conversations etc than it was to this topic.
Lavinya said:I no longer have any (expletives) left to give and while I was passionate about helping my org and being dedicated and putting in a good showing, in reality losing sucks. I have never liked combat but I was always willing to give it a go and learn to do things better.
Now the two arguably strongest orgs in the game are a massive wall that I have no real life desire to even engage with, because there's no fun in that.
This also concurs with my own experience of the game. Lusternia has gone free to play, and we're getting wondercrystals, leprechaun events, daily credits, and all manner of shiny things. And those are all good things, but I think it's a mistake to focus on them as a path towards retaining players. I'm as fanatical of a curio collector as the next person, and god knows I have way too many artifacts, but at the end of the day, a curio is just a line of text. Credits are just a number. They mean nothing to the player, unless Lusternia means something. And what gives Lusternia meaning?Tarken said:I log in to play with friends and to help them succeed, not for any particular desire to shake people down for their lunch money.
This, and the fact the alliance with Magnagora we had before was not like that. Gaudi is a small org compared to both Glom and Magnagora and so it is logical for it to chose the one that does not throw its weight around whenever it is time to divide the spoils. It is no secret that my character hates Magnagora, however it also doesn't like Glomdoring all that much. If a Celest-Serenwilde-Gaudiguch alliance was viable I would have pushed for that ages ago. But its notDys said:I don't think that's true.
I work with Glomdoring because I like them. They're fair, they don't throw their fighting weight around in the alliance. They offer combat advice when asked.
Personally messaging the admin is a tool that everyone reasonably has equal access to, it's also pretty unlikely that the admin will send out a group email to a couple of people to see what they think about a game wide issue. In fact, my experience is that the support box is pretty much a black hole that you sometimes get, effectively, a "we've received your message" response from.Ellowyn said:Saran said:
Okay, so if I message an admin directly and voice my concerns to them about a game mechanic, are you going to be all up in arms because you weren't part of the conversation? That could inform their choices in the future!
The forums, discord, whatever - they're all tools for data collection by admin, you're right. And that's awesome, it gives the admin more avenues to see what the players are thinking about.
And not everyone on the discord is on the forums, and not everyone on the forums is on the discord. So why get rid of a helpful tool like that? There's no need to blame discord.
Maligorn said:"Dubious gain" Do you mean because not many people are playing Researcher right now? If they'd left it broken and unusable, what do you imagine would happen? I really want to know Xenthos from your mouth before I answer the question for you.
Keegan said:That's really nice for those people who want to use Moondancer skillsets, but that really has nothing to do with the state of Glomdoring skillsets.
Give everyone the same skillsets with different skins if you want balance.