I will never understand why cosmic entities (everywhere) attack their defenders too. Why, why would you punish the defenders like that. Is it really that hard to code the room attacks to not harm defenders?
There's no way to code that that'll truly make you happy. "Defenders" Would only be Hallifax in the code. Next to that if you did that without it just being Hallifax, then anyone not enemied wouldn't be hit. You could game that so hard by just not getting enemied to Continuum
I will never understand why cosmic entities (everywhere) attack their defenders too. Why, why would you punish the defenders like that. Is it really that hard to code the room attacks to not harm defenders?
There's no way to code that that'll truly make you happy. "Defenders" Would only be Hallifax in the code. Next to that if you did that without it just being Hallifax, then anyone not enemied wouldn't be hit. You could game that so hard by just not getting enemied to Continuum
Yeah, that's what I figured. But I'm sure there's a way to do it with a little thinking.
EDIT: Even just Hallifax not getting hit by spheres, or just Mag not getting hit by DLs is more than satisfying.
I will never understand why cosmic entities (everywhere) attack their defenders too. Why, why would you punish the defenders like that. Is it really that hard to code the room attacks to not harm defenders?
Ieptix put this on your to-do list, yo. Please.
I want to agree, but I remember seeing Mags dying to DLs, and it was pretty funny. I think more than cosmic/ethereal mobs also affect non-enemies with aoe, but idk how easy a change it is.
I will never understand why cosmic entities (everywhere) attack their defenders too. Why, why would you punish the defenders like that. Is it really that hard to code the room attacks to not harm defenders?
When in doubt, play something else. While spheres were dying, my SWTOR Jedi Sage "Entrias Pavok" was granted the titles of Jedi Master and Barsen'Thor (Warden of the Order), helped destroy a force plague, and gained a snazzy Jedi Savant lightsaber, which I ended up using but switched out the old green color crystal for my mint green crystal. Hooray for not being emotionally involved and getting my emotions crushed and my dreams shattered.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
dude, I wish I could do those cool lightsaber colors. Right now I just rolled a jedi guardian but I hate Coruscant so much but I've done all the ch. 1's of the imperial classes, so.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
I should have picked a PVE one, but I was noobish and picked Jung Ma.
Aaaaaanyway, back on topic. Don't let spheres dropping make you bitter. Focus your anger into getting them back up, and then returning the favor
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
I should have picked a PVE one, but I was noobish and picked Jung Ma.
Aaaaaanyway, back on topic. Don't let spheres dropping make you bitter. Focus your anger into getting them back up, and then returning the favor
THIS. I've been on the receiving end a few times in Magnagora when all the Demon Lords were killed and the necromentate destroyed, and everyone ganked while trying to get essence to rebuild...it sucks, but it's nothing new. Shake it off, rouse your friends with promises of revenge, and remember its a game. If it's not fun, you're allowed to cheat on it with something else!
I will never understand why cosmic entities (everywhere) attack their defenders too. Why, why would you punish the defenders like that. Is it really that hard to code the room attacks to not harm defenders?
Pretty sure this is the same for all the supermobs, I know the demon lords attack everybody, friend or foe.
The only notable ones are the fleshpots. Not because they don't hit allies with aoe's (they do), but that their aoe's are the weakest of the smobs, they mostly focus on summoning large clumps of devastating support mobs... that only hit enemies of vortex.
As to the "room attacks shouldn't hit everyone" argument, I think that when you are dropping bombs, anyone in the blast radius is going to get killed. These are entities that are closer than any player to being gods, and they are unleashing their full power to defend themselves!
If you delight in PVP and enjoy that as your
primary function in Lusternia, at some point you'll have to come to
realise that you can't win them all. It's picking yourself back up that
defines you as someone worth following into battle.
I'm sure I'll feel differently the next time I barely contribute to a
raid on Vortex that successfully takes down all of the Fleshpots and
shows everyone that Hallifax isn't just a bunch of really good writers
who can't fight worth crap. Today, I barely contributed to a
disorganized and utterly humiliating failure of a defense (or what seemed a lot like one), so you'll
forgive me for feeling a bit dejected, and like the first scenario's not
likely anytime soon.
Please understand, I don't mean to somehow
lessen the effort that I'm sure it took to pull off today's raid. I feel
it showcases certain flaws in Lusternia's base combat systems, and I'm
envious of orgs with ludicrously OP supermobs, and I'm generally
frustrated at calls to "pick yourself up" when it's pretty apparent that
people making those calls are in orgs that have been on top for a very
long time. But I also know it takes a lot of work to organize a bunch of
people when everyone's running around like cats with their heads cut
off, so props on that.
Also, thanks to everyone who came and helped us, even though I was really panicky and couldn't provide a lot of the things I wanted to provide. It was frustrating, but it would have been worse if nobody came, I think.
Jadice, the Frost Queen says to you, "Constant vigilance."
If that was aimed at me, we were on the bottom rung for a long time. And not only that, our allies deserted us at the same time. I promise I'm not just making up mumbo jumbo from my ivory tower and patronising you. I know what it feels like, but things DO get better. I was trying to be encouraging. Please don't get too down over it. Life is too short to spend it upset over virtual deaths.
Shaddus hasn't played in a top org for a long, long time. Well, mainly, anyway.
That's mostly because Shaddus not only has a penchant for playing underdog orgs, but because my playing time lately is amazingly limited.
@Ileein - trust me, I get it. At no point will you ever hear about me being an awesome fighter, or how I helped turn the tide in a domoth/raid/cookie baking contest. You're gonna feel morose and you're gonna be pissed off, and I don't blame you. I'm just saying that that shouldn't be a reason to quit. Instead, use it as a reason to try harder, develop better understanding of what you could have done better, and if none of that feels right, take some time off.
At the end of the day, it's just a game. Feel bad if you lost, but don't let it ruin your life irl.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
For what it's worth, being on the end of bitter soul-crushing defeats where you feel absolutely helpless was the status quo of my early Lusternia experience. Revenge and determination to not be stuck in the gutter is an amazing combination of factors when you need motivation.
More and more recently I've been able to detach myself from that heavy psychological and emotional investment, and realise as Shaddus says, that it's just a game. You win some, you lose some and the only thing that irks me is if I'm letting the team down, or that we lost for the dumbest reasons where we managed to snatch defeat from the jaws of victory.
Ultimately everyone has their own thing in the game, their own goals, challenges and motivations. Don't let the expectations of others dictate what you find fun, and enjoy yourself, however that may be.
The divine voice
of Avechna, the Avenger reverberates powerfully, "Congratulations,
Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
The reason that the super mobs are so very super is because we were getting curbed stomped on the regular and the admin felt sorry for us. Everyone picked on the Demon Lords because back then the aspect raids were certain death.
They had to hard code protections in just so that Magnagora wouldn't get smeared off the map. They covered our city in bubble wrap and told everyone to play nice. Losing a cosmic raid is no fun but you will survive.
Everything is cyclical. It's only a matter of time before anyone at the top is hitting rock bottom. And it's only a matter of time before the helpless victims get their boots on someone's throat.
Being on the bottom has a lot advantages for players. Anyone can become a legendary fighter. Becoming a visionary who brought their org through the lows and to the glory days is something with a pretty limited window of opportunity. It's easier to stand out when there aren't many left standing.
So get back in there and gather up some essence. Or you can march around the city carrying a clip board and tell people that they should be doing whatever it is that they are already doing. Either way people will take note.
So get back in there and gather up some essence. Or you can march around the city carrying a clip board and tell people that they should be doing whatever it is that they are already doing. Either way people will take note.
True story. I got my very first divine true favour in that exact same scenario, though substitute clipboard for soapbox and my usual abrasive shaming. Someone approved.
Combat makes me feel dumb and useless and I truly have no desire to learn it. I think I've reached a point where I can comfortably sit around without even trying to make a contribution to defense efforts, but I'm not above logging the heck off if Maellio or somebody asks me directly to fight. :P
Everything is cyclical. It's only a matter of time before anyone at the top is hitting rock bottom. And it's only a matter of time before the helpless victims get their boots on someone's throat.
Disclaimer: Does not apply to Serenwilde.
I kid, I kid.
The Necromentate's mind opens to you, and a grotesque, demonic figure appears in your mind's eye, screaming in torment: "THE DEMON LORDS CAN NEVER TRULY BE KILLED - GREAT IS THEIR POWER."
You shock a platinum-coloured geomycus with tales of terror bestowed on villages who don't follow Magnagora. A platinum-coloured geomycus slaps her knee and declares that, by the gods, Ptoma Hive should follow the Grand Empire of Magnagora after all! Shouts rise up from Ptoma Hive, as its denizens loudly pledge themselves to the Grand Empire of Magnagora.
Everything is cyclical. It's only a matter of time before anyone at the top is hitting rock bottom. And it's only a matter of time before the helpless victims get their boots on someone's throat.
Disclaimer: Does not apply to Serenwilde.
I kid, I kid.
It doesn't help when people leave just because they get bored, or for a piece of e-booty.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Hey, I wasn't intending to leave, I was forced out! Ask @Laysus and @Parua and @Marcella! Lillie didn't want to go at all!
dat ebooty tho
The Necromentate's mind opens to you, and a grotesque, demonic figure appears in your mind's eye, screaming in torment: "THE DEMON LORDS CAN NEVER TRULY BE KILLED - GREAT IS THEIR POWER."
You shock a platinum-coloured geomycus with tales of terror bestowed on villages who don't follow Magnagora. A platinum-coloured geomycus slaps her knee and declares that, by the gods, Ptoma Hive should follow the Grand Empire of Magnagora after all! Shouts rise up from Ptoma Hive, as its denizens loudly pledge themselves to the Grand Empire of Magnagora.
Comments
EDIT: Even just Hallifax not getting hit by spheres, or just Mag not getting hit by DLs is more than satisfying.
but not hitting defenders seems like something infinitely more crucial.
Signature!
Supermobs tend to have an order you bash in. Learn it first >.<
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
If olive oil comes from olives, where does baby oil come from?
If vegetarians eat vegetables, what do humanitarians eat?
(pve servers becos I like da story mmkkkkk)
Aaaaaanyway, back on topic. Don't let spheres dropping make you bitter. Focus your anger into getting them back up, and then returning the favor
I'm sure I'll feel differently the next time I barely contribute to a raid on Vortex that successfully takes down all of the Fleshpots and shows everyone that Hallifax isn't just a bunch of really good writers who can't fight worth crap. Today, I barely contributed to a disorganized and utterly humiliating failure of a defense (or what seemed a lot like one), so you'll forgive me for feeling a bit dejected, and like the first scenario's not likely anytime soon.
Please understand, I don't mean to somehow lessen the effort that I'm sure it took to pull off today's raid. I feel it showcases certain flaws in Lusternia's base combat systems, and I'm envious of orgs with ludicrously OP supermobs, and I'm generally frustrated at calls to "pick yourself up" when it's pretty apparent that people making those calls are in orgs that have been on top for a very long time. But I also know it takes a lot of work to organize a bunch of people when everyone's running around like cats with their heads cut off, so props on that.
Also, thanks to everyone who came and helped us, even though I was really panicky and couldn't provide a lot of the things I wanted to provide. It was frustrating, but it would have been worse if nobody came, I think.
@Ileein - trust me, I get it. At no point will you ever hear about me being an awesome fighter, or how I helped turn the tide in a domoth/raid/cookie baking contest. You're gonna feel morose and you're gonna be pissed off, and I don't blame you. I'm just saying that that shouldn't be a reason to quit. Instead, use it as a reason to try harder, develop better understanding of what you could have done better, and if none of that feels right, take some time off.
At the end of the day, it's just a game. Feel bad if you lost, but don't let it ruin your life irl.
More and more recently I've been able to detach myself from that heavy psychological and emotional investment, and realise as Shaddus says, that it's just a game. You win some, you lose some and the only thing that irks me is if I'm letting the team down, or that we lost for the dumbest reasons where we managed to snatch defeat from the jaws of victory.
Ultimately everyone has their own thing in the game, their own goals, challenges and motivations. Don't let the expectations of others dictate what you find fun, and enjoy yourself, however that may be.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Estarra the Eternal says, "Give Shevat the floor please."
"THE DEMON LORDS CAN NEVER TRULY BE KILLED - GREAT IS THEIR POWER."
You shock a platinum-coloured geomycus with tales of terror bestowed on villages who don't follow Magnagora.
A platinum-coloured geomycus slaps her knee and declares that, by the gods, Ptoma Hive should follow the Grand Empire of Magnagora after all!
Shouts rise up from Ptoma Hive, as its denizens loudly pledge themselves to the Grand Empire of Magnagora.
It doesn't help when people leave just because they get bored, or for a piece of e-booty.
"THE DEMON LORDS CAN NEVER TRULY BE KILLED - GREAT IS THEIR POWER."
You shock a platinum-coloured geomycus with tales of terror bestowed on villages who don't follow Magnagora.
A platinum-coloured geomycus slaps her knee and declares that, by the gods, Ptoma Hive should follow the Grand Empire of Magnagora after all!
Shouts rise up from Ptoma Hive, as its denizens loudly pledge themselves to the Grand Empire of Magnagora.