This is what I was about to suggest! Maybe a denizen who when you give him flowers and ask nicely, he'll make a bouquet and wrap it in paper? (comms needed - letter, flowers, with a flower limit) and then it just becomes "a bouquet of mixed flowers" or roses... etc. Or maybe just able to use roses, and then have another skill in Arts/jewelry/artisan where we can make wallhangings and such that use flowers and also those brooch-y things that people wear at weddings and prom that are made of flowers...
Floristry
Allows you to make a bouquet, boutonniere, corsage, wreath, circlet, wristlet, dream/meditation pillow or lei out of flowers to give to friends. Bouquets can be THROWN/TOSSED. Wreaths can be EXIBITted with Arts exhibit. All other types can be worn like normal flowers. (Types that can be used: Rose, Lily, Poppy, Carnation, Freesias, Skybloom, Kouseki, Lotus, Orchid, Iris, Iceflower etc). Use: ARRANGE (flower) (bouquet/circlet/etc). Ex. ARRANGE (twilight blue rose) bouquet = A bouquet of twilight blue roses. or Arrange lavender skybloom boutonniere = A lavender skybloom boutonniere.
Decay time would be normal, unless perhaps there was an arts made vase to extend for bouquets/circlets. Or maybe two bouquet/circlet types, one regular, one wedding, where wedding types have a high comms cost, and are permanent, but can remember/record the date of the wedding when the officiant declares the couple to be wed?
Taming/Bonding. I just really miss this skillset from other games. Tame a beast to train, tame a critter.
Trader/Merchant. More of a guild idea, but we don't have room for more guilds I think. But, still would be a fun thing some day. Maybe tie ins with Sako and Czigany. Would be nice to introduce a neutral Trader/Merchant option. They
could perhaps start out working off a debt as a novice Merchant from the
starting caravan/wagon and pack beasts the guild supplies them with to
start off with, once that debt's worked off graduate to running courier
jobs between towns and orgs, then eventually be able to buy their own
caravan wagon from an artisan and new set of beasts of their
choosing/taming. Be able to traverse caravan only routes ala
Pathfinding. Perks: Slight discount in shops, able to speculate on comms
prices, inherently lucky in regards to finding hidden things/gold. Could extend to aetherspace trading if you have ships, so aetherbubble trade routes.
Comments
I'm a consent-based roleplayer! Kindly ask first, and I will return the favour. Open to developing tinyplots.
Atlantis is my client of choice! (Guide)
Also, flowers seem to be underrated. I mean there are designs that require a flower or two but there are only few uses to them considering that we have several active Elder goddesses who are into flowers or their aspects; Maylea, Viravain, Lantra, Mysrai of that come into mind. This is why I support Floristry idea, however, are there any other possible uses aside from what were suggested for that trade if ever? What if some flavoured lines for logging in and out? Like some scent of potpourri causing the ambients? We might be pre-empting any plans of the admin but if they do have plans, I am excited for it! We can probably have a city/commune (state) flower for each org too...
As for Taming/Bonding, this sounds something existent in a different IRE game. I think Lusternia has a unique lore on its own but who knows?
Trading/merchant has a local side to Lusternia, which is related to player-based shops or aetherspace as in goop or dusts. But I can see that dust trading could use a little more flavour to it, other than the gold or some power from auronidion spheres.
I'm a consent-based roleplayer! Kindly ask first, and I will return the favour. Open to developing tinyplots.
Atlantis is my client of choice! (Guide)
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