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Just getting started... looking for some PB 1v1 and group logs. @Veyils logs have given me a sense of a warrior role in group combat, but would prefer a PB look at it. Thoughts and questions below:Am I wrong in the assumption that there seem to only be a few... good modifiers for 1v1? I was mapping them out by limb/wound level and only tendon and disembowel really jumped out at me as far as pushing an exsanguinate goes. Is the twist modifier any good?Is there a downside to using a modifier as far as wounding goes? As in, am I better off just dry striking to build wounds or can I mix in modifiers as I go?This is more Ebonguard specific, but is totems or tracking more beneficial? If totems, crow or night? Any and all information is welcomed! Thank you in advance.
The divine voice
of Avechna, the Avenger reverberates powerfully, "Congratulations,
Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
? That's exactly what dart traps do? Once they start firing they should continually fire for a while hitting with the poison every 4s or so.
Trap also resets on entry sort of. So you enter get hit by 5 darts and leave theres still 20 darts sitting there ready to start again on the next entry.
And people were saying tracking would die if pits got nerfed.