All these have
limited uses. Up to the admin if they crumble or if in some cases away or remain without
charges at the end.
Bonus: Most of these could have a new curio syntax that allows you to ‘put’ a curio bit inside the curio to add charges (say 5 charges per curio bit).
I’d like to suggest consumable curio sets gained though hunting/questing. This would be a like the vermin curio cheese bits and drop at about every 300 kills.
Chameleon of <Nature, Chaos, Harmony, etcetera> Karma: Rub curio to gain specific karma blessing, karma drain still applies. 20 uses. Gives 20 percent Karma on rub.
Shieldmaiden of Avechna: Grants a random Shield Shrine power.
Medic of Avechna: Grants a random Healing Shrine power.
Clockwork Falcon: Activate to summon falcon. Order falcon to hunt. Falcon hunts vermin in the local area.
Shadowy Spy: Place spy in room. Spy reports in tells any denizens which enter.
Fireworks Launchers (RP): Various curios each with a burst of flash to amaze your friends and enemies.
King Babblefish (various types): Understand and use a single language for 1 day or just have one type and understand all languages.
Gnomish Ship in a bottle (one for each bubble): Travel to or from an aether bubble of that type. Once per day. 25 uses.
Letter of Marque and Reprisal: Instantly give yourself a one month amnesty for the area. Does not apply on areas with a nexus. 20 uses.
Siren Flower: Plant flower to use. Flower screams out the names of anyone entering the local area for 1 day. This yell is broadcast to all in local area, including those entering. 25 uses.
Kiakoda’s Acorn: Plant this to make a tree in your room. 25 uses.
Navagator’s Map Fragment: Activate Fragment to set target room. Touch fragment to return to target room (fires 8 seconds after touch). User and target room must be in the same spot. * If the fires 8 seconds after touch does not work out due to insta concerns, it should probably work like hermit but without the empty room requirement (as that doesn’t make IC sense for this). 20 uses, 1xmonth.
Curio Eggs (RP). Complete to hatch a minipet. Minipet lasts 1 game year. Curio 20 charges.
Magician curios: Each does one stage magic trick. 25 uses.
Prop curios (RP): These items can be dropped in a room to add atmosphere. Probably should last more than a day. Example: Tables, chairs, fruit trees (pick tree to get fruit), wishing well (put gold in well to get ambient), firepit (pluck firepit, "You snatch a hot s'more..."), etc.
Miniature Stage (RP): Gives a short play. Example: A Shadow Lantern casts shadows on the floor around the lantern recounting the story of a crow outsmarting wolf.
Tiny Dwarven Juggler (RP): Drop and hand up to five items then CLAP JUGGLER to activate (handing more than five causes the juggler to drop the first item in their list).
Volatile Flasks (rp): Sip flask then BREATHE AREA to release an dramatic illusion (Think Lord of the Rings smoke illusions. Example: Flask of Clouds releases a mist which forms into clouds which are then pierced by a dirigible. Water (a sailing ship crests a wave, before sailing off over the horizon), Fire (a dragon snarls then winks before fading), etc.