So, as always I dive headfirst into every promo and see just what can be done with it. The goloth coins treated me well, mostly, and depending on what you're after from the wheel, could treat you nicely as well. I'll go ahead and list what I've personally spun as-well-as witnessed other people get from their spins:
Fortune cookie (fc), present, wonder crystal (wc), five ikons, one curio, present, random ikon, 341 goop, one curio, one curio, one curio, 3 cobalt anomalies, three curios, five magic item pack, wc, 321 aethergoop, fc, wc, 3 scarlet anomalies, 229 goop, 2 curios, fc, 5 curio pack, wc, 2 death anomalies, present, fc, doll, doll, 3 curios, present, 3 curios, present, fc, 277 goop, 3 knowledge anomalies, 304 goop, 2 curios.
Out of 38 spins, here's the breakdown:
5 Fortune Cookies
4 Wonder Crystals
2 Ikons (5 pack and random)
11 Curios (Pieces and packages)
5 Goop (1472 total)
1 Nature Anomaly (Cobalt x3)
1 Death Anomaly (Black x2)
2 Knowledge Anomaly (Scarlet x3 and x3)
The curios really shouldn't be apart of the goloth spins, I know I personally got way too many since I'm the first 20 spins. I'm fine with getting the anomalies personally, it could be worse, but an idea was being formed.
Remove curio pieces (can leave packages) from the Goloth table, remove anomalies from the Goloth table, and instead have a random anomaly be given as a bonus to each Goloth bloodcoin spin. I'm a heavy invester, especially when it comes to Wheel promos, but I just don't think standard mix-match curio pieces should be on the 'increased loot' table.