Just a quality of life suggestion, but could we have Partial curios formed listed on the top directly under completed? Currently when you complete a curio, it becomes listed at the top of your list, however partial completed are still thrown around randomly at the bottom along with any other curio you later collect (in which are placed in order with their ID number from smallest to biggest, thus naturally they are constantly jumbled around with other curio you get). By placing partial on the top with completed, would make it easier to organize.
CURIOS ALL PARTIAL will list just your partials. Just like you can use PIECE or RARE to just list those.
Currently Playing in: The doctors office. One more needle and I might just lose it again.
I really really want to see a new type of furniture that slows or stops decay time on glassware so I can keep stocks of sorcelglassed cups, glasses and bottles in storage for my manse.
Not sure if this can be seen somewhere else, but...
I think it'd be nice to add a line at the bottom of AB along the dormant skills that shows you how many more lessons you can spend on skillflexing that day. If you don't have any dormant skills, then there's no point in showing it, of course.
Not sure if this can be seen somewhere else, but...
I think it'd be nice to add a line at the bottom of AB along the dormant skills that shows you how many more lessons you can spend on skillflexing that day. If you don't have any dormant skills, then there's no point in showing it, of course.
A line shows up with the number of lessons spent if you've spent any. So you just need to remember how many you can spend, which shouldn't be difficult....
Not sure if this can be seen somewhere else, but...
I think it'd be nice to add a line at the bottom of AB along the dormant skills that shows you how many more lessons you can spend on skillflexing that day. If you don't have any dormant skills, then there's no point in showing it, of course.
A line shows up with the number of lessons spent if you've spent any. So you just need to remember how many you can spend, which shouldn't be difficult....
Ah! Did not know that. Yeah, that'll work (even though I think it'd be better to show the number remaining, but it's better than nothing).
Not sure if this can be seen somewhere else, but...
I think it'd be nice to add a line at the bottom of AB along the dormant skills that shows you how many more lessons you can spend on skillflexing that day. If you don't have any dormant skills, then there's no point in showing it, of course.
A line shows up with the number of lessons spent if you've spent any. So you just need to remember how many you can spend, which shouldn't be difficult....
Ah! Did not know that. Yeah, that'll work (even though I think it'd be better to show the number remaining, but it's better than nothing).
That is the way it is works, but your way would be my preference. The way it currently is always makes me wonder if I can spend actual lessons accidentally.
Can "sit" please be a proper pose instead of having sit show you as "Sprawled across the ground"? I keep having to emote the action instead because I don't want to look like a loon.
I think this speaks for itself when it only seems logical that we should be able to learn from someone in a skill, even if they currently do not have it selected as active. Especially with skillflexing and whatnot.
Doesn't seem very logical to me... "No, I ccouldn't boil a pot of water right now, but let me teach you how to make a grand gourmet meal".
It's more like, "Even though I am currently employed as a fisherman, I did graduate cooking school. I can't demonstrate, as my hands are so full of fish guts right now, but I could certainly lecture you on the theory."
Speaking of new patterns. Trademasters please direct your attention to the latest Trademasters post! We're currently taking suggestions for a new Tailoring pattern.
Speaking of new patterns. Trademasters please direct your attention to the latest Trademasters post! We're currently taking suggestions for a new Tailoring pattern.
I'm confused as to your post in-game, sorry.
So we can suggest a new subtype (for instance, "Cowl" under "Hats"), but not a full skill under Tailoring?
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
TL;DR - Zvoltz will be inactive for now. To be continued!
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
So we can suggest a new subtype (for instance, "Cowl" under "Hats"), but not a full skill under Tailoring?
Yes, that is what the post says. Treat the "no new skill" clause as a pre-emptive safety measure since the existing categories pretty much cover everything imaginable. Cowls could fall under hats, ribbons under accessories, new shoe types under shoes, etc.
Can Defiling spam not go to the otells - but instead have a separate log ( or maybe the final defilement (with who is doing it) being in order logs?)
Edit: I can only assume the disagrees are from the part about who is doing it. If not, I do not see a problem with putting the defiling spam in a different place and not clogging up the otells log)
I know it's been asked for before, but I swear I heard the horse neigh.
Can we please please be able to skip or at the very least speed up the intro?
Sometimes I get the urge to create an alt and enjoy a change of rp for a while. Now I get the urge, remember I can't avoid the intro, groan and usually go do something else that is not Lusternia. You can even have a big shiny disclaimer and an ARE YOU SURE??? to encourage new players to keep at it. Please, think of Shaddus!
Since the new intro, I think I've only made three or four characters max.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
If you really wanted to be sure that people did it at least once, you could let existing characters that have done the intro generate a code to skip it. Make inputting the code automatically register the character with the same info as the original too, just to save us from having to bother with that.
Please, let me alt without having to sit through the intro.
Any sufficiently advanced pun is indistinguishable from comedy.
Comments
As long as fans can be enchanted with gust.
CURIOS ALL PARTIAL will list just your partials. Just like you can use PIECE or RARE to just list those.
Currently Playing in: The doctors office. One more needle and I might just lose it again.
I have a fan enchanted with gust that does not require wielding. I use it all the time.
I think it'd be nice to add a line at the bottom of AB along the dormant skills that shows you how many more lessons you can spend on skillflexing that day. If you don't have any dormant skills, then there's no point in showing it, of course.
Ah! Did not know that. Yeah, that'll work (even though I think it'd be better to show the number remaining, but it's better than nothing).
edit: typos
Kraai means Wyrdenwood but she's on a phone and can't edit.
It's more like, "Even though I am currently employed as a fisherman, I did graduate cooking school. I can't demonstrate, as my hands are so full of fish guts right now, but I could certainly lecture you on the theory."
Vive l'apostrophe!
So we can suggest a new subtype (for instance, "Cowl" under "Hats"), but not a full skill under Tailoring?
Events Posts need to have a TL;DR at the end of them, or some sort of summation.
EVENTS POST 5678
Blah blah Estarra's left shoe blah blah Zvoltz blah salted caramel blah blah.
TL;DR - Zvoltz will be inactive for now. To be continued!
Edit: I can only assume the disagrees are from the part about who is doing it. If not, I do not see a problem with putting the defiling spam in a different place and not clogging up the otells log)
Can we please please be able to skip or at the very least speed up the intro?
Sometimes I get the urge to create an alt and enjoy a change of rp for a while. Now I get the urge, remember I can't avoid the intro, groan and usually go do something else that is not Lusternia. You can even have a big shiny disclaimer and an ARE YOU SURE??? to encourage new players to keep at it. Please, think of Shaddus!
Please, let me alt without having to sit through the intro.
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Ixion tells you, "// I don't think anyone else had a clue, amazing form."