Simple Ideas

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  • All hail the mighty jar of MIST! Free-er of Bards! ... but only one per day. Doesn't hold enough for more.
    I'm Lucidian. If I don't get pedantic every so often, I might explode.
  • KarlachKarlach God of Kittens.
    Xenthos said:
    It would totally be awesome if mobs would just automatically be set back to influenceable when they respawn (either returning from death / corpse or returning from the Room of Holding / wherever they hang out).

    All these dazed bards on the mountains that are already influenced are rather annoying.  So are fae that return to Faethorn influenced.
    And Lirangsha mobs that ran off or got punched in the face...

    The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."

    You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!


    image
  • I'd quite like it if the command DOMOTH STATUS could be modified to show only one domoth... like if there's a contest for Death, You could type DOMOTH STATUS DEATH and it would only show the Death domoth, rather than having to flip through more pages.
    I'm Lucidian. If I don't get pedantic every so often, I might explode.
  • Here's one: Make wearing gloves hide the copious amounts of rings that everyone wears!

  • Mariel said:
    Here's one: Make wearing gloves hide the copious amounts of rings that everyone wears!
    if it did that, we'd have to take gloves off to rub rings, unless that's already a thing.
    A whisper from the trees and a frosty presence tells you, secretly, "But you are strong, little 
    flower, and wise." The voice shifts and expands, becoming more real. "And everything you just said 
    in the ritual made me feel safer. You should, too."
  • DaraiusDaraius Shevat The juror's taco spot
    Mariel said:
    Here's one: Make wearing gloves hide the copious amounts of rings that everyone wears!
    Gloves of Concealment: 125 credits
       - Wearing these gloves will conceal all jewelry you wear.
       - RUB GLOVES switches between showing all jewelry, or only enchanted jewelry.
       - Note: Unseen jewelry do not count for prestige!
    I used to make cakes.

    Estarra the Eternal says, "Give Shevat the floor please."
  • All of these concealment items cost so many credits. Qq. They don't have any actual mechanical benefits, really, but things like great runes of the tobacconist cost only 50. Blargh.
  • DaraiusDaraius Shevat The juror's taco spot
    edited October 2013
    Yeah I've been poking around the artifacts scrolls lately and some of those prices are just astounding to me. Anyhoo, I'd recommend writing a little script that can quickly wear/rub/remove all the jewelry you don't want showing. 
    I used to make cakes.

    Estarra the Eternal says, "Give Shevat the floor please."
  • EnyalidaEnyalida Nasty Woman, Sockpuppeteer to the Gods
    I'd suggest investing in magic item curios, but those will cost an immense amount of funds to complete. 
  • RiviusRivius Your resident wolf puppy
    Or you could just include in the last line of your description: "and he/she loves to wear a lot of bling."
  • All of these concealment items cost so many credits. Qq. They don't have any actual mechanical benefits, really, but things like great runes of the tobacconist cost only 50. Blargh.
    - Note: Unseen jewelry do not count for prestige!
    That would be a definite mechanical benefit, just not for combat.
  • Is it really 125 credits worth of mechanical benefit, though?
  • Is a Doctoral Cord really worth 1000 for no mechanical benefit? :(  

    (changing trade isn't really a mechanical benefit, just made tradesman less useful since you cant keep trans items working)
  • EnyalidaEnyalida Nasty Woman, Sockpuppeteer to the Gods
    It's worth free skillflexing, if you plan to flex more than 125 times after buying it. 
  • TacitaTacita <3s Xynthin 4eva!!!11
    Malarious said:
    Is a Doctoral Cord really worth 1000 for no mechanical benefit? :(  

    (changing trade isn't really a mechanical benefit, just made tradesman less useful since you cant keep trans items working)
    I would disagree. I think changing trade really is a mechanical benefit - I can basically equip myself with everything bar tattoos and city enchantments because I have every possible trade (this is a lie, I don't actually have poisons yet). I don't see how this isn't a mechanical benefit. No, my reduction from roseglasses isn't active when I'm not a Tinker/my magictome doesn't recharge itself or give DMP when I'm not a Bookbinder/etc. But I think it's wrong to say both that the cord isn't worth it - though it is now worth it for very specific purposes a lot more than universally useful to all people - and that it's not mechanically worth it. I make a lot of gold off the fact that I can make pretty much everything without involving third parties, too.

    (That may not have made a lot of sense, I just woke up!)
  • KarlachKarlach God of Kittens.
    Enyalida said:
    It's worth free skillflexing, if you plan to flex more than 125 times after buying it. 
    It's also restrictive, you're limited to x number of flexes within a given time period, you can't even use lessons to convert extra.

    The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."

    You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!


    image
  • XenthosXenthos Shadow Lord
    Is there any real reason to leave it restricted to 50 lessons worth of flexing now?  There's a very large mechanical disincentive to switch "on the fly" (basically like hitting yourself with inquisition).  Hm.
    image
  • Xenthos said:
    Is there any real reason to leave it restricted to 50 lessons worth of flexing now?  There's a very large mechanical disincentive to switch "on the fly" (basically like hitting yourself with inquisition).  Hm.

    This is the first post-change suggestion to the cord that I actually agree with.
  • I'd definitely get a cord if there was no more limit. :)
  • It is not a mechanical benefit because you can get all that stuff without changing your own trade.

    I can make my own origami, then change to herbs and harvest. Or I can do as the system intended and buy both while keeping my original trade. Why would I pay 1000 credits for purely convenience at this point?

    The cord should be like 250-500 since it DOES hit you back if you actually try to use it. I cannot even use it to do minor things because it costs alot more than just a skillset of defs.

    I would like to see the cost reduced, a refund of the difference, and I am fine with dropping the cap on lessons to swap skillsets. I assume things like traps dont fire if you swap the skillset out.
  • KarlachKarlach God of Kittens.
    They don't.

    The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."

    You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!


    image
  • The mechanical benefit is no lesson loss. The cost is fine where it is.

    Even if you just bought it for swapping out trade skills, you can save yourself more than 1000 credits worth of skillflexing depending on how often you swap back and forth.

    For example, somebody who has both herbalism and alchemy no longer depends on anybody else to fund their trade (aside from powerstones, and even then, there are artifacts for that too) Pure profit in game terms.

    Just because it's no longer got a combat/Pvp benefit, doesn't mean it's not worth it's cost.


    A whisper from the trees and a frosty presence tells you, secretly, "But you are strong, little 
    flower, and wise." The voice shifts and expands, becoming more real. "And everything you just said 
    in the ritual made me feel safer. You should, too."
  • KarlachKarlach God of Kittens.
    It has a drawback for that cost, the fact you're restricted to so many flexes is limited.

    Ultimately skillflexing isn't as powerful as it was, and now punishes the user. The artifact has lost significant value, whether you agree it should have done what it allowed or not.

    The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."

    You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!


    image
  • Morkarion said:
    It has a drawback for that cost, the fact you're restricted to so many flexes is limited.

    Ultimately skillflexing isn't as powerful as it was, and now punishes the user. The artifact has lost significant value, whether you agree it should have done what it allowed or not.
    Does it have a restriction on how many skillflexes you can do total, or just per day?
    A whisper from the trees and a frosty presence tells you, secretly, "But you are strong, little 
    flower, and wise." The voice shifts and expands, becoming more real. "And everything you just said 
    in the ritual made me feel safer. You should, too."
  • KarlachKarlach God of Kittens.
    2 per day. Which for some people is just one skillset split into two parts. You then cannot swap trades, swap other skills etc, which is limiting for certain classes who want to swap to a completely different spec and can't because they need to flex more than 2 specific skills.

    The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."

    You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!


    image
  • You can flex ONE FULL skill every ig month, or TWO SPECIALISATION skills every ig month. So a Stag-Pureblade knight can switch into a Moon-Blademaster knight in a single ig month, by forgetting Stag (and not totems) and Pureblade (and not knighthood) and activating Moon and Blademaster. He cannot, however, switch to Tracking-Blademaster, because to switch to tracking will require a full activation, and he'll have to stay Pureblade.

    This is the same for a mage, who can switch from being a TK-mancer to a TP-chemancer, but cannot switch from a TK-mancer to a Runes-chemancer.

    The admin sure messed up on this. All this talk about lowering the price of the cord is why keeping other skills' defences when flexing out of the skill side effect should have been disabled the moment someone first bugged it, instead of the wait and see decision. To be entirely truthful, the admin probably priced the cord at 1000 credits specifically, and only, for the effect of removing the lesson cost when flexing, and nothing else. From their point of view, the artifact was giving a bonus effect for the past however long it has been in the market, and only now has been brought back in line with the original design.

    To put it into an analogy, it's as though a chef had sold a dish with three slices of beef at a price which was intended for two slices of beef. He finally realized his mistake, and removed the extra slice in his future dish preparations, and if anything, he'd want to ask for retroactive payment on all the extra slices he had unwittingly given out in the past. But the customers don't feel like that, of course. Now they want the price of the dish to be lowered because they're getting less than what they've been paying for.

    A mess indeed, but I won't be surprised if the price doesn't change.

  • Morkarion said:
    2 per day. Which for some people is just one skillset split into two parts. You then cannot swap trades, swap other skills etc, which is limiting for certain classes who want to swap to a completely different spec and can't because they need to flex more than 2 specific skills.
    Then the number should be raised higher for non-tradeskills, not limitless, because that would be too abuseable, but perhaps 4? 

    But the cost shouldn't change.
    A whisper from the trees and a frosty presence tells you, secretly, "But you are strong, little 
    flower, and wise." The voice shifts and expands, becoming more real. "And everything you just said 
    in the ritual made me feel safer. You should, too."
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