Not only is highmagic the sephirot, Belibi, Magnagora has an entire cathedral set out in the shape of the Tree of Life with all the spheres in the right position and it's a glorious, glorious place with wonderful room descriptions. Should tourist it sometime.
Maybe if you would wear a dress and be more civil, we'd show up more.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
- Main character is demigod and trans guildskills, however guild seems pretty dead.
-,-
Sad part is, the Cacophony have one of the more active player bases in Magnagora.
Which I am guessing is every guild. Perhaps it's time to finally allow some changes to the guild structure and admit that the game is losing active players.
2014/04/19 01:38:01 - Leolamins drained 2000000 power to raise Silvanus as a Vernal Ascendant.
2014/07/23 05:01:29 - Silvanus drained 2000000 power to raise Munsia as a Vernal Ascendant.
2015/05/24 06:03:07 - Silvanus drained 2000000 power to raise Arimisia as a Vernal Ascendant.
2015/05/24 06:03:58 - Silvanus drained 2000000 power to raise Lavinya as a Vernal Ascendant.
Daraius's tea shop is now my favourite place, and I cannot believe it took me this long to go there. That is precisely the sort of shopkeeping I adore.
I still like the idea of making guilds nothing more than a mechanic for handing out abilities and having player identity focused more on city/commune.
This gets a whole lot of NOPE.
There's a lot of interest and RP that can come from having layered loyalties. I think following the basic IRE model, that guilds inevitably become skill despensers, and ulitimately subject to rework after rework after rework as players and admin flail to redefine them, is . Achaea is on its 4th generation of guilds/houses/whatever they are going to call them, so I don't really understand the desire to detach guilds from their identities. Guilds allow degrees that identifying with just the org does not. Glom's guilds are SO different, especially the dynamics between BT and SD, they will very easily be whitewashed away if guilds just become vending machines.
We'll get exactly what Achaea has. The Evil org. The Good org. The Chaos org. The Neutral org. Etc, etc. I'll pass.
Daraius's tea shop is now my favourite place, and I cannot believe it took me this long to go there. That is precisely the sort of shopkeeping I adore.
Aww, thank you. :x
It makes me really happy to see people chatting in there, and even happier when I get unexpected visitors. It's kind of exactly the end goal I had in mind when I floated the idea to @Zyphora and @Irillia (who are responsible for most of the wares!).
Just give guilds the ability to set their own guild privs with permission from each elected GL to confirm (or perhaps with Patron approval instead?). If you can pull that off once, then I think it's okay to let guilds choose if they want one person to be able to appoint Undersecs/secs/protector/security all on their own, etc.
This would also help give guilds a chance to make themselves more distinguished from one another.
Just give guilds the ability to set their own guild privs with permission from each elected GL to confirm (or perhaps with Patron approval instead?). If you can pull that off once, then I think it's okay to let guilds choose if they want one person to be able to appoint Undersecs/secs/protector/security all on their own, etc. This would also help give guilds a chance to make themselves more distinguished from one another.
So agree. Back when Achaea's houses weren't a poopstorm, each one required only a house leader and a head of novices. All other positions (up to five) were optional, defined entirely by the house, and each could have their own aides, depending on the needs/identity/population of the house. Tbh I liked it a lot better than the homogenized GM/GA/GC plus secretaries/protectors/undersecs/security/et cetera we've got going on here. But then again I've never had a guild leadership position in Lusternia so I don't have an insider's perspective!
See your points. Agree with some. Shadowdancers are indeed different from Blacktalon. I enjoyed the guild rp that resulted from being a member of the...wait a minute...isn't one of the issues that players are spread so far between the various guilds that meaningful RP opportunities are few and far between unless you happen to get really, really, really lucky and have play times that coincide with another person in said guild that's interested in RP?
To be honest, for a good stretch of time pre-re-Celina, know who I saw logged into the Shadowdancers? Myself, Diniah, maybe Zouviqil. Oh, and Ssaliss doing his market messages. And that was it. For a good few months. Not casting stones or anything, but if some poor Australian person who plays at vastly different times wanted to engage in this guild RP that you want to keep hold of, well, sucks to be them, 'cause us Murkin's are asleep/going to work.
Don't get me wrong. Shadowdancer RP is awesome. I really enjoyed my time in the guild, because of what was possible with the accumulated lore, rites, etc. But when a guild lacks that (looking at you Shofangi), aren't they just skill dispensers already? I believe there were some collected thoughts on having mechanical factions, similar to Lusternian houses, emplaced within the orgs. Sub-organizations you join because hey, you think Mother Night is really sweet and want to dive into that, or man, Gramma Scorp sounds like a nice old lady that I wanna get to know.
So, dunno, getting rid of guilds wholesale is likely not going to work/be popular with the folks that established the RP for said guilds. Don't care much one way or the other at this point, to be honest, since I haven't seen less than five folks at any time when checking gwho in the Illuminati. I thought this was a great discussion when it was had and ideas were floated around.
That would do a lot to help out guilds, having the ability to combine positions.
Please also do that for cities. Some of the ministers are just useless or can be so easily combined.
I entirely look forward to my position as Regent Karlach Stormcrow, Guild Master Champion Administrator of the Ebonguard, Minister of all the things and Chancellor of House Stormcrow in the years to come.
The divine voice
of Avechna, the Avenger reverberates powerfully, "Congratulations,
Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
That would do a lot to help out guilds, having the ability to combine positions.
Please also do that for cities. Some of the ministers are just useless or can be so easily combined.
I entirely look forward to my position as Regent Karlach Stormcrow, Guild Master Champion Administrator of the Ebonguard, Minister of all the things and Chancellor of House Stormcrow in the years to come.
My inability to write has me about to scream so much.
It's ruining much of the game for me right now. So much needs done, and none of the people I've asked to get any of it done is ever getting it done. Asside from personal projects which is all just stuck in my mind that I can't even explain to anyone.
It's like you take writers block, with LD, and BAM you have 'Nope, screw that'
Problem I see with cutting down positions is that it could perhaps be to the benefit of the current playerbase, but if the playerbase grows we might come to regret that. I'd rather leave things as they are and focus efforts instead on getting more players and how to keep them engaged.
You have received a new honour! Congratulations! On this day, you have shown your willingness to ensure a bug-free Lusternia for everyone to enjoy. The face of Iosai the Anomaly unfolds before you, and within you grows the knowledge that you have earned the elusive and rare honour of membership in Her Order. Curio Exchange - A website to help with the trading of curio pieces in Lusternia.
My inability to write has me about to scream so much.
It's ruining much of the game for me right now. So much needs done, and none of the people I've asked to get any of it done is ever getting it done. Asside from personal projects which is all just stuck in my mind that I can't even explain to anyone.
It's like you take writers block, with LD, and BAM you have 'Nope, screw that'
If you wouldn't alienate your kids, you do have this one son that just loooooves to design things.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
With the Mag power quest, you would always get 15 bowls of soup, but it seemed like there was no more than 13 beggars. The last few times I've done it, I've found all 15, not even tucked away in guildhalls. If this is actually a fix, can I say thaaaaankyou??
My inability to write has me about to scream so much.
It's ruining much of the game for me right now. So much needs done, and none of the people I've asked to get any of it done is ever getting it done. Asside from personal projects which is all just stuck in my mind that I can't even explain to anyone.
It's like you take writers block, with LD, and BAM you have 'Nope, screw that'
If you wouldn't alienate your kids, you do have this one son that just loooooves to design things.
Two.
Crumkane, Lord of Epicurean Delights says, "WAS IT INDEED ON FIRE, ERITHEYL."
-
With a deep reverb, Contemptible Sutekh says, "CEASE YOUR INFERNAL ENERGY, ERITHEYL."
You made me want to facestab you, @Karlach. Hahahaha..
edit:
Glomdoring should make it mandatory to be a female. Glomazons go!
Viravain, Lady of the Thorns shouts, "And You would seize Me? Fool! I am the Glomdoring! I am the Wyrd, and beneath the cloak of Night, the shadows of the Silent stir!"
My inability to write has me about to scream so much.
It's ruining much of the game for me right now. So much needs done, and none of the people I've asked to get any of it done is ever getting it done. Asside from personal projects which is all just stuck in my mind that I can't even explain to anyone.
It's like you take writers block, with LD, and BAM you have 'Nope, screw that'
If you wouldn't alienate your kids, you do have this one son that just loooooves to design things.
Truth be told, with the introduction of Classflexing, I think we now have the basis to finally cut down on our guilds.
To take an example, I personally -love- the ideas and concepts Achaea is going to implement for its Houses/Guilds with the 'House Renaissance". They will be removing the 'class' concept/requirements of them and make each city have 3 organizations that represent an aspect or/and storyline of that org. I could definitely see something like that happening in Lusternia if the work is put into it.
Maybe if it's a player-run movement, and not applied wholesale to all orgs against their will. Achaea's implementation is heavy handed and not backed by any RP as far as I know.
What I think would be better than the hard coded "this is the night sub org, this is the crow sub org" is to start the basic organizations, then allow people to create more a la family houses. Want an awesome group that blends together some night, since Crow, and the beetle beliefs? Get X people to sign a charter (to borrow from wow) and bam, new sub org to vie for power. Hand out ruling council spots based on something similar to houses, and you have a more organic feeling internal political system within each org. Halli can have their castes, Gaudi can have booze hounds vs weed smokers, etc.
If the sub orgs fall below whatever criteria is established, they are disbanded. Seems like it could have potential, or blow up in faces, but it would hopefully deepen the pool of people that one could come into contact with even if they're in a dead guild.
Comments
Which I am guessing is every guild. Perhaps it's time to finally allow some changes to the guild structure and admit that the game is losing active players.
Signature!
This gets a whole lot of NOPE.
There's a lot of interest and RP that can come from having layered loyalties. I think following the basic IRE model, that guilds inevitably become skill despensers, and ulitimately subject to rework after rework after rework as players and admin flail to redefine them, is . Achaea is on its 4th generation of guilds/houses/whatever they are going to call them, so I don't really understand the desire to detach guilds from their identities. Guilds allow degrees that identifying with just the org does not. Glom's guilds are SO different, especially the dynamics between BT and SD, they will very easily be whitewashed away if guilds just become vending machines.
We'll get exactly what Achaea has. The Evil org. The Good org. The Chaos org. The Neutral org. Etc, etc. I'll pass.
Estarra the Eternal says, "Give Shevat the floor please."
Estarra the Eternal says, "Give Shevat the floor please."
Please also do that for cities. Some of the ministers are just useless or can be so easily combined.
Estarra the Eternal says, "Give Shevat the floor please."
It seems silly that Magnagora is governed the exact same way as Hallifax and Serenwilde.
I want to combine all the ministry positions into one.
Me.
NARF!
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
You have received a new honour! Congratulations! On this day, you have shown your willingness to ensure a bug-free Lusternia for everyone to enjoy. The face of Iosai the Anomaly unfolds before you, and within you grows the knowledge that you have earned the elusive and rare honour of membership in Her Order.
Curio Exchange - A website to help with the trading of curio pieces in Lusternia.
-
For everyone else's sanity @Siam, stop.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
edit:
Glomdoring should make it mandatory to be a female. Glomazons go!
To take an example, I personally -love- the ideas and concepts Achaea is going to implement for its Houses/Guilds with the 'House Renaissance". They will be removing the 'class' concept/requirements of them and make each city have 3 organizations that represent an aspect or/and storyline of that org. I could definitely see something like that happening in Lusternia if the work is put into it.
Estarra the Eternal says, "Give Shevat the floor please."
If the sub orgs fall below whatever criteria is established, they are disbanded. Seems like it could have potential, or blow up in faces, but it would hopefully deepen the pool of people that one could come into contact with even if they're in a dead guild.