Let us have a moment of silence for people who were trying for the chain achievements (500 bards/scholars/pilgrims/power in a row).
The truly surprising thing (to me) is that I went through more than 500 rl days of doing that quest without this ever happening. This used to occur on a somewhat regular basis, years ago.
Cyndarinused Flamethrower! It was super effective.
I went to bed grumpy over a game last night.
I genuinely miss old Glom. This whole thing is stupid. Being a PKer is rough sometimes. Your org can be booming and winning, and everyone has your back. When it struggles, you become the reason "everyone" is leaving and upset. Because PKers are just big meanies, frowny face, frowny face, frowny face.
I genuinely miss old Glom. This whole thing is stupid. Being a PKer is rough sometimes. Your org can be booming and winning, and everyone has your back. When it struggles, you become the reason "everyone" is leaving and upset. Because PKers are just big meanies, frowny face, frowny face, frowny face.
Over it and still grumpy.
-gets out welcoming mat and opens arms-
Come Celina, We will fill you with whiskey and use secret illuminati ploys to win you Lothringen IRL, Leave those downer Nightshades and come to a city where everyone is appreciated, for combat prowess or their bewbs
That's why Synkarin married Ardmore, for the amazing bewbage.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
I genuinely miss old Glom. This whole thing is stupid. Being a PKer is rough sometimes. Your org can be booming and winning, and everyone has your back. When it struggles, you become the reason "everyone" is leaving and upset. Because PKers are just big meanies, frowny face, frowny face, frowny face.
Over it and still grumpy.
Of course they're all critics, and the first to second guess your decisions, but oddly the first to vanish out of sight when you say "ok then, someone else lead" when you've had enough.
/me hugs
I appreciate your griefing arse.
The divine voice
of Avechna, the Avenger reverberates powerfully, "Congratulations,
Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
3
Cyndarinused Flamethrower! It was super effective.
I genuinely miss old Glom. This whole thing is stupid. Being a PKer is rough sometimes. Your org can be booming and winning, and everyone has your back. When it struggles, you become the reason "everyone" is leaving and upset. Because PKers are just big meanies, frowny face, frowny face, frowny face.
Over it and still grumpy.
Of course they're all critics, and the first to second guess your decisions, but oddly the first to vanish out of sight when you say "ok then, someone else lead" when you've had enough.
I wish the game had more meaningful, long lasting after effect combat than just Ascension.
Skirmishes are fun, but it gets to a point where revolts, domoths and random Faethorn brawls are just indistinguishable from one another, and in the long haul their effects are rather minimal at best.
The divine voice
of Avechna, the Avenger reverberates powerfully, "Congratulations,
Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Starting to enjoy it when people ask me, "What are you doing here?" Really, there's only two possibilities:
1. I'm plotting something evil or
2. I'm bored and wandering around aimlessly
And if they have to ask, the answer is always going to be #2. Silly question.
"Chairwoman," Princess Setisoki states, holding up a hand in a gesture for her to stop and returning the cup. "That would be quite inappropriate. One of the males will serve me."
I wish the game had more meaningful, long lasting after effect combat than just Ascension.
Skirmishes are fun, but it gets to a point where revolts, domoths and random Faethorn brawls are just indistinguishable from one another, and in the long haul their effects are rather minimal at best.
I wish the game had more meaningful, long lasting after effect combat than just Ascension.
Skirmishes are fun, but it gets to a point where revolts, domoths and random Faethorn brawls are just indistinguishable from one another, and in the long haul their effects are rather minimal at best.
Hai'Gloh says hai
Couldn't it say Gloh?
Also I'd really like for an Ascension to not happen at the right time next year. Some sort of cosmic event.
I wish the game had more meaningful, long lasting after effect combat than just Ascension.
Skirmishes are fun, but it gets to a point where revolts, domoths and random Faethorn brawls are just indistinguishable from one another, and in the long haul their effects are rather minimal at best.
If we have these long-lasting combat effects, it'd also be nice if they could be predictable, like Wildnodes is. That way, everyone can bring their A game.
You have gained the following abilities in Rituals: Encipher Hide your writings from prying eyes. Laetitia Heal the ego. Fortuna Call upon good fortune. Puella Heal the body. Draconis Cover your body with dragon scales. Amissio Absorb the mental energy of others. Puer Heal specific body parts. Via Travel swiftly across Lusternia's highways. Populus Increase your charismatic charm. Conjuctio Command yourself a following. Acquisitio Unconsciously pick up things around you. Rubeus Focus your negative emotions. Tristitia Sense how another protects himself. Carcer Hinder the travel of others.
Cool, time to master.
learn 84 rituals from keeper Meleris, Keeper of the Pool of Stars bows to you and commences the lesson in Rituals.
Meleris, Keeper of the Pool of Stars glances over at you slightly as he pulls out a tome, saying, "The most basic rituals are often the most useful." Meleris, Keeper of the Pool of Stars quietly chants to himself as he opens the tome and the writings contained within suddenly blur and become incomprehensible glyphs. He grins widely before quietly chanting again, causing the texts to become readable once more.
Meleris, Keeper of the Pool of Stars chants to himself and images of dragon scales briefly flicker across his form. "With the right knowledge you can surround yourself with protective magics, to increase your defensive abilities in combat."
A fair, pearly white stallion with shimmering green wings trots off to the southwest.
With a flourish, Meleris, Keeper of the Pool of Stars produces a dagger and suddenly reaches out, nicking your hand slightly. He then explains that by chanting the right ritual you can cure any wounds inflicted upon your person, demonstrating by whispering to himself and causing the cut on your hand to vanish.
Grinning slightly, Meleris, Keeper of the Pool of Stars mutters to himself and his features suddenly become more attractive. He mutters again and suddenly a strange force compells you to move closer to him. "These are just a few examples of the wide and varied abilities a skilled ritualist can perform," Meleris, Keeper of the Pool of Stars explains.
Meleris, Keeper of the Pool of Stars points out that by performing some simple rituals you can create magical fields of energy to prevent people leaving as well as detecting the protections of others. Upon mastering these basic rituals you can go on to specialise in more advanced techniques, allowing more powerful abilities.
Meleris, Keeper of the Pool of Stars bows to you - the lesson in Rituals is over.
Your skill in Rituals has risen to Master. You have gained the Master ability! To see more information, check out AB RITUALS MASTER.
B-but my...w-where'd the other lessons go?
Note: I just put in 84 since that's how many lessons I got from the level-50 bound credits.
The Necromentate's mind opens to you, and a grotesque, demonic figure appears in your mind's eye, screaming in torment: "THE DEMON LORDS CAN NEVER TRULY BE KILLED - GREAT IS THEIR POWER."
You shock a platinum-coloured geomycus with tales of terror bestowed on villages who don't follow Magnagora. A platinum-coloured geomycus slaps her knee and declares that, by the gods, Ptoma Hive should follow the Grand Empire of Magnagora after all! Shouts rise up from Ptoma Hive, as its denizens loudly pledge themselves to the Grand Empire of Magnagora.
Nowhere. You still have them, it only took enough to hit Master
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Oh, neat. I wasn't sure what exactly the pre-learning amount was. Thanks!
The Necromentate's mind opens to you, and a grotesque, demonic figure appears in your mind's eye, screaming in torment: "THE DEMON LORDS CAN NEVER TRULY BE KILLED - GREAT IS THEIR POWER."
You shock a platinum-coloured geomycus with tales of terror bestowed on villages who don't follow Magnagora. A platinum-coloured geomycus slaps her knee and declares that, by the gods, Ptoma Hive should follow the Grand Empire of Magnagora after all! Shouts rise up from Ptoma Hive, as its denizens loudly pledge themselves to the Grand Empire of Magnagora.
0
Cyndarinused Flamethrower! It was super effective.
I decided to check out Logsty, and I feel like it should be renamed "Passive aggressive logs: things I died to and that one time I killed that dude I hate."
As a slight tangent, I really wish people posted more logs in general. I like reading combat
[[Foreword: He's proned, mangled leg and has crushed windpipe, slickness, anorexia, stupidity]] You glance over Lorkin and see that his health is at 1474/4658. He is bleeding for 846 health. You assess the bodily wounds as follows: [x] Head has [[[ !CRITICAL! ]]] wounds. [x] Chest has [[ MEDIUM ]] wounds. [x] Gut has [[ MEDIUM ]] wounds. [x] Left arm has no wounds. [x] Right arm has no wounds. [x] Left leg has [[ MEDIUM ]] wounds. [x] Right leg has [[[ !CRITICAL! ]]] wounds. 2mo[H:4664|M:4174|E:6900|W:80%|En:98%][P:7][dbkr ex][3,599,415] (07:09:04.169) You attempt the Kata form of rlegbind (momentum: 2). Your aura of weapons rebounding disappears. Taking a viciously barbed iron chain in two hands, you throw it out to its full length then whip it down on Lorkin, tearing his flesh and coiling it tightly about his right leg. GRAPPLED RIGHT LEG - GRAPPLED RIGHT LEG Energy flows into you as you drain some of Lorkin's sustenance into yourself. Horror overcomes Lorkin's face as his body stiffens into paralysis. With your keen eye, you notice that mantakaya from a viciously barbed iron chain has poisoned Lorkin. (m&m): Mantakaya has landed on our target. 3mo[H:4664|M:4174|E:6900|W:80%|En:98%][P:7][dbk ex][3,599,415] (07:09:04.217)
The spectator stands of the Klangratch Tournies. (6056) Glowing glyphs hang in the air here. Seeker of the Moon, Lorkin Zayah is here, shrouded. He wields an empyreal mandolin in his left hand and an athame dagger in his right. You see exits leading in and out. You attempt the Kata form of lowyank (momentum: 3). You are not grappling anyone. You are unable to continue executing your Kata form. The combat has been declared a draw and is over. (1.527s) 3mo[H:4664|M:6300|E:6900|W:83%|En:98%][P:10][dbk ex][3,599,415] (07:09:06.150) You have recovered equilibrium. 3mo[H:4664|M:6300|E:6900|W:83%|En:98%][P:10][dbk ex][3,599,415] (07:09:06.410)
Opportunities to chat with a friend, an enemy, and a stranger fell into my lap all at once, while I literally had about ten minutes to spare for a bard/scholar run. When it rains it pours! Sorry gentlemen.
The impossible task of deciding who is listed on GMEMBERS because they are actively waking up (in which case WOOO!) or if it is just because there is an election happening (BOOOO!).
Begged a king's ransom from Miakoda, a whopping 1,336 gold sovereigns. I feel kinda bad for the kings of Lusternia now, if this is how much they're worth.
Comments
06/30/2014 19:37 Silvanus channels the power of the Megalith of Doom for you, stripping you of your Vernal Ascendant status.......bastard!!
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Of course they're all critics, and the first to second guess your decisions, but oddly the first to vanish out of sight when you say "ok then, someone else lead" when you've had enough.
/me hugs
I appreciate your griefing arse.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
/grrr
My day off rewards me with both.
Yay for laundry making me stay at home.
Skirmishes are fun, but it gets to a point where revolts, domoths and random Faethorn brawls are just indistinguishable from one another, and in the long haul their effects are rather minimal at best.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Encipher Hide your writings from prying eyes.
Laetitia Heal the ego.
Fortuna Call upon good fortune.
Puella Heal the body.
Draconis Cover your body with dragon scales.
Amissio Absorb the mental energy of others.
Puer Heal specific body parts.
Via Travel swiftly across Lusternia's highways.
Populus Increase your charismatic charm.
Conjuctio Command yourself a following.
Acquisitio Unconsciously pick up things around you.
Rubeus Focus your negative emotions.
Tristitia Sense how another protects himself.
Carcer Hinder the travel of others.
Cool, time to master.
learn 84 rituals from keeper
Meleris, Keeper of the Pool of Stars bows to you and commences the lesson in Rituals.
Meleris, Keeper of the Pool of Stars glances over at you slightly as he pulls out a tome, saying, "The most basic rituals are often the most useful." Meleris, Keeper of the Pool of Stars quietly chants to himself as he opens the tome and the writings contained within suddenly blur and become incomprehensible glyphs. He grins widely before quietly chanting again, causing the texts to become readable once more.
Meleris, Keeper of the Pool of Stars chants to himself and images of dragon scales briefly flicker across his form. "With the right knowledge you can surround yourself with protective magics, to increase your defensive abilities in combat."
A fair, pearly white stallion with shimmering green wings trots off to the southwest.
With a flourish, Meleris, Keeper of the Pool of Stars produces a dagger and suddenly reaches out, nicking your hand slightly. He then explains that by chanting the right ritual you can cure any wounds inflicted upon your person, demonstrating by whispering to himself and causing the cut on your hand to vanish.
Grinning slightly, Meleris, Keeper of the Pool of Stars mutters to himself and his features suddenly become more attractive. He mutters again and suddenly a strange force compells you to move closer to him. "These are just a few examples of the wide and varied abilities a skilled ritualist can perform," Meleris, Keeper of the Pool of Stars explains.
Meleris, Keeper of the Pool of Stars points out that by performing some simple rituals you can create magical fields of energy to prevent people leaving as well as detecting the protections of others. Upon mastering these basic rituals you can go on to specialise in more advanced techniques, allowing more powerful abilities.
Meleris, Keeper of the Pool of Stars bows to you - the lesson in Rituals is over.
Your skill in Rituals has risen to Master.
You have gained the Master ability! To see more information, check out AB RITUALS MASTER.
B-but my...w-where'd the other lessons go?
Note: I just put in 84 since that's how many lessons I got from the level-50 bound credits.
"THE DEMON LORDS CAN NEVER TRULY BE KILLED - GREAT IS THEIR POWER."
You shock a platinum-coloured geomycus with tales of terror bestowed on villages who don't follow Magnagora.
A platinum-coloured geomycus slaps her knee and declares that, by the gods, Ptoma Hive should follow the Grand Empire of Magnagora after all!
Shouts rise up from Ptoma Hive, as its denizens loudly pledge themselves to the Grand Empire of Magnagora.
"THE DEMON LORDS CAN NEVER TRULY BE KILLED - GREAT IS THEIR POWER."
You shock a platinum-coloured geomycus with tales of terror bestowed on villages who don't follow Magnagora.
A platinum-coloured geomycus slaps her knee and declares that, by the gods, Ptoma Hive should follow the Grand Empire of Magnagora after all!
Shouts rise up from Ptoma Hive, as its denizens loudly pledge themselves to the Grand Empire of Magnagora.
You glance over Lorkin and see that his health is at 1474/4658.
He is bleeding for 846 health.
You assess the bodily wounds as follows:
[x] Head has [[[ !CRITICAL! ]]] wounds.
[x] Chest has [[ MEDIUM ]] wounds.
[x] Gut has [[ MEDIUM ]] wounds.
[x] Left arm has no wounds.
[x] Right arm has no wounds.
[x] Left leg has [[ MEDIUM ]] wounds.
[x] Right leg has [[[ !CRITICAL! ]]] wounds.
2mo[H:4664|M:4174|E:6900|W:80%|En:98%][P:7][dbkr ex][3,599,415] (07:09:04.169)
You attempt the Kata form of rlegbind (momentum: 2).
Your aura of weapons rebounding disappears.
Taking a viciously barbed iron chain in two hands, you throw it out to its full length then whip it
down on Lorkin, tearing his flesh and coiling it tightly about his right leg.
GRAPPLED RIGHT LEG - GRAPPLED RIGHT LEG
Energy flows into you as you drain some of Lorkin's sustenance into yourself.
Horror overcomes Lorkin's face as his body stiffens into paralysis.
With your keen eye, you notice that mantakaya from a viciously barbed iron chain has poisoned Lorkin.
(m&m): Mantakaya has landed on our target.
3mo[H:4664|M:4174|E:6900|W:80%|En:98%][P:7][dbk ex][3,599,415] (07:09:04.217)
The spectator stands of the Klangratch Tournies. (6056)
Glowing glyphs hang in the air here. Seeker of the Moon, Lorkin Zayah is here, shrouded. He wields
an empyreal mandolin in his left hand and an athame dagger in his right.
You see exits leading in and out.
You attempt the Kata form of lowyank (momentum: 3).
You are not grappling anyone.
You are unable to continue executing your Kata form.
The combat has been declared a draw and is over. (1.527s)
3mo[H:4664|M:6300|E:6900|W:83%|En:98%][P:10][dbk ex][3,599,415] (07:09:06.150)
You have recovered equilibrium.
3mo[H:4664|M:6300|E:6900|W:83%|En:98%][P:10][dbk ex][3,599,415] (07:09:06.410)
Lusternia hates me so much
Estarra the Eternal says, "Give Shevat the floor please."