Ilistala gets to somewhere around 24.5k I think.
If you get armour, your beast will not lose a third of its health in fifteen seconds. It is an extraordinarily powerful skill that makes beasts all but invincible.
If you don't have it, it would be far better to buy it than to complain about untanky beasts, imo. Especially because you can now add a ton of trains via reagents. If you choose not to have armour, you are making a clear decision that you want your pet to be murderable.
So what you're saying is... everyone that can afford 125 credits can have armour. Okay, good to know.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Or can live without one-two of the other beast powers. Or can choose to have a squishy beast. You know, just like everything else in this game. You can play without credits, but your choices are harder.
Uhh. Beasts do way more than anyone's given them credit for. Knights with power attacks to the head followed by a spit mantakaya hack down, sleep cloud healer wiccans, hypnotic gaze for anyone stacking mental affs, aero pets help TP out a bunch, pyro pets are why getting solo cremated are even possible. And that's just a small list of the offensive ways beasts help.
Bodyguard has saved my life in a group I don't know how many times. A lot of people are really good at using the beast cures to supplement their systems, as well. A beast is nothing but a boon to its owner in combat. Killing a beast not only reduces its owner's offense, but their defense as well. Heck, even if you just have bodyguard, killing your beast is like stripping you of a 500cr artifacts for an hour. I'm willing to bet no one really kills beasts completely out of spite. Sure, if someone's custom beast is chillin', my character's gonna attack it because it, by extension, is an enemy.
I totally agree with a 60 second death timer. In fact, I'm totally fine with removing any experience loss on death or burnout. Losing all your defenses, corpses, and time in PvE is a setback enough. In PvP, 60 seconds is going to go a long way to help with the ascendants who just revive, skip deffing, then touch a bubblix because what's stopping them? It's not like dying really matters to them. With a 60 second timer, we really have no reason to have experience/essence loss on deaths at all.
Wow, can we get keep griefing derails to a single thread, because this is starting to become ridiculous. Beast killing is, again, a feature and a strategical action in the game. Permanent pet or no, a beast is an entire skillset on its own. It provides a huge amount of versatility, benefit, and combat edge in pvp, and of course, a staggering amount of utility in pve. Like all pvp skills, beastmastery has specific counters, pros and cons. And killing it is, indeed, a perfectly legit strategy to counter beasts, including disloyalty and to a lesser extent, lusting.
Killing all enemy beasts that remain in the room after an engagement where the enemy was driven off is standard practice. This is done, and has always been done, by every single org in the game. Any combatant worth his salt knows that killing an opponent's beast, permanent pet or not, provides a combat benefit, on a smaller scale than, but similar to, defiling shrines or raising your own. Killing a beast does not mean "griefing" any more than stripping an opponent's defences is "griefing". Lusternian beasts have 12 goddamn levels, that is to say, 12 deaths, before they get deleted. In other words, it takes at the very least 12 full hours to delete a non permanent beast: "griefing" beasts is nothing short of impossible in this game, not even accidentally.
Elanorwen, we get it. The whole forum gets it. There are people out there with a personal vendetta on you. Don't worry though, you're not the first to be hated, and you won't be the last, so you're not a special snowflake. Now, suck it up and move on, and stop derailing every single damn thread to a whinefest.
Bodyguard does nothing to help against players as it doesn't work to prevent player attacks. Considering my pet has phoenix anyway, worst case scenario, if I go bashing immediately after dying, I'll be missing bodyguard for 8.5 minutes (Not sure who takes 10 minutes to def up, it's actually quite mind-boggling to even consider), so no... it's not a hit to my defensive capability at all. Pyro beasts aren't the only reason for getting solo cremated. I could cremate someone in 12 seconds on my pyro solo without even once using my beast... and I don't really see how aeromancy pets help TP out a bunch. It's not like they give a massive affliction that can't be cured in under 5 seconds. Then again, TP is so screwy these days you can probably only pull off TP kills with debating. But anyway, going off on a tangent. People -will- kill pets out of spite. I'm sure if I told you who it was, you're likely to agree with me that it was done with that in mind, but whatever... I didn't know SDs could be tinkers to make them rose glasses you seem to be looking at the world through.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
People -will- kill pets out of spite. I'm sure if I told you who it was, you're likely to agree with me that it was done with that in mind, but whatever... I didn't know SDs could be tinkers to make them rose glasses you seem to be looking at the world through.
I assume the irony in this was intentional, you didn't seriously just view somethng from an irratational skewed perceptive and then accuse other people of the same did you? Anyway, I don't know of anyone who kills your beast just because it's yours, I know plenty of people who clear out beasts after combat to take an edge in a fight they otherwise wouldn't get. Personally, the only beasts I bother killing on principle (and by this I mean if I find it outside of combat on Prime unattended, I will declare to kill it) are the couple that metagame other players actions in their enter/exit emotes, because they look stupid.
The divine voice
of Avechna, the Avenger reverberates powerfully, "Congratulations,
Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
People -will- kill pets out of spite. I'm sure if I told you who it was, you're likely to agree with me that it was done with that in mind, but whatever... I didn't know SDs could be tinkers to make them rose glasses you seem to be looking at the world through.
I assume the irony in this was intentional, you didn't seriously just view somethng from an irratational skewed perceptive and then accuse other people of the same did you? Anyway, I don't know of anyone who kills your beast just because it's yours, I know plenty of people who clear out beasts after combat to take an edge in a fight they otherwise wouldn't get. Personally, the only beasts I bother killing on principle (and by this I mean if I find it outside of combat on Prime unattended, I will declare to kill it) are the couple that metagame other players actions in their enter/exit emotes, because they look stupid.
Huh... I know one of those beasts (and I agree, but anyway)... as to the clearing out after combat, well... people were still fighting, someone took the time to target my beast and stand there, trying to bash it. I call that intentionally killing someone's pet just to spite/annoy.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
People -will- kill pets out of spite. I'm sure if I told you who it was, you're likely to agree with me that it was done with that in mind, but whatever... I didn't know SDs could be tinkers to make them rose glasses you seem to be looking at the world through.
...Personally, the only beasts I bother killing on principle (and by this I mean if I find it outside of combat on Prime unattended, I will declare to kill it) are the couple that metagame other players actions in their enter/exit emotes, because they look stupid...
People -will- kill pets out of spite. I'm sure if I told you who it was, you're likely to agree with me that it was done with that in mind, but whatever... I didn't know SDs could be tinkers to make them rose glasses you seem to be looking at the world through.
...Personally, the only beasts I bother killing on principle (and by this I mean if I find it outside of combat on Prime unattended, I will declare to kill it) are the couple that metagame other players actions in their enter/exit emotes, because they look stupid...
That's not metagaming.
I meant godmodding, it's a form of metaRP.
The divine voice
of Avechna, the Avenger reverberates powerfully, "Congratulations,
Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
I do not personally have an issue with beasts that react on entry/exit. The ones I have an issue with are the ones that have an emote "dictating" my movements. No, I am not fleeing. I am not retreating. I am walking around normally on Prime and happened to pass you by. You are not even attacking me, so how does it make sense that I am running away?
Those are the stupid / annoying pets to me. It is possible to have a message that does not godmode, you know.
Ho hum. That's what I get for thinking in the morning. Even barring bodyguard, having an extra focus body/mind is immense. But hey, you didn't point that out, so I'm assuming you just ignored it.
It's okay, though. You're right. Fine. I'll admit it. Yea, we kill your beast because we hate you and want to grief you. Oh, and we stop your quests because we want to grief you. Oh, and we make your connection lag because we want to grief you.
There. You got want you wanted.
My tweet: Sunday needs to come faster. I want my kid.
Ho hum. That's what I get for thinking in the morning. Even barring bodyguard, having an extra focus body/mind is immense. But hey, you didn't point that out, so I'm assuming you just ignored it.
It's okay, though. You're right. Fine. I'll admit it. Yea, we kill your beast because we hate you and want to grief you. Oh, and we stop your quests because we want to grief you. Oh, and we make your connection lag because we want to grief you.
There. You got want you wanted.
My tweet: Sunday needs to come faster. I want my kid.
Don't use focus body/mind on the beast, so didn't think it was worth mentioning. Not sure why you're taking it as a personal attack on you either. I intentionally didn't say the name of the person because... as stated... he knows who he is. If you're going to go out of your way to not defend your plane from the enemies still running around to kill someone's beast, then you're obviously doing it with the main purpose being to annoy the owner. But hey, keep saying that I have the most dangerous beast out there. I'm sure Uanor is feeling really perky over the praise.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
As you flee like the coward you are to the %direction%, Ilistala lunges at you with teeth bared. You manage to evade her, heart thundering in your chest, but find yourself with the overwhelming urge to ensure you still have all your limbs...
^--- Godmoding taken to its eventual and natural conclusion. Nobody wants this, I think, but there are already some pets that come close.
Yours might be, the snorting in frustration is fine but I do not remember if you used "leaves" or "retreats". I think you did leaves, Rivius' does retreats, and some Mag S-thing calls people names (in a very awkward fashion).
If you have leaves though, I have no problem with that; it is descriptive of the action without forcing additional meaning onto the individual who moved.
Again, though, this is my personal view on the matter.
Comments
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Bodyguard has saved my life in a group I don't know how many times. A lot of people are really good at using the beast cures to supplement their systems, as well. A beast is nothing but a boon to its owner in combat. Killing a beast not only reduces its owner's offense, but their defense as well. Heck, even if you just have bodyguard, killing your beast is like stripping you of a 500cr artifacts for an hour. I'm willing to bet no one really kills beasts completely out of spite. Sure, if someone's custom beast is chillin', my character's gonna attack it because it, by extension, is an enemy.
I totally agree with a 60 second death timer. In fact, I'm totally fine with removing any experience loss on death or burnout. Losing all your defenses, corpses, and time in PvE is a setback enough. In PvP, 60 seconds is going to go a long way to help with the ascendants who just revive, skip deffing, then touch a bubblix because what's stopping them? It's not like dying really matters to them. With a 60 second timer, we really have no reason to have experience/essence loss on deaths at all.
Killing all enemy beasts that remain in the room after an engagement where the enemy was driven off is standard practice. This is done, and has always been done, by every single org in the game. Any combatant worth his salt knows that killing an opponent's beast, permanent pet or not, provides a combat benefit, on a smaller scale than, but similar to, defiling shrines or raising your own. Killing a beast does not mean "griefing" any more than stripping an opponent's defences is "griefing". Lusternian beasts have 12 goddamn levels, that is to say, 12 deaths, before they get deleted. In other words, it takes at the very least 12 full hours to delete a non permanent beast: "griefing" beasts is nothing short of impossible in this game, not even accidentally.
Elanorwen, we get it. The whole forum gets it. There are people out there with a personal vendetta on you. Don't worry though, you're not the first to be hated, and you won't be the last, so you're not a special snowflake. Now, suck it up and move on, and stop derailing every single damn thread to a whinefest.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Those are the stupid / annoying pets to me. It is possible to have a message that does not godmode, you know.
It's okay, though. You're right. Fine. I'll admit it. Yea, we kill your beast because we hate you and want to grief you. Oh, and we stop your quests because we want to grief you. Oh, and we make your connection lag because we want to grief you.
There. You got want you wanted.
My tweet: Sunday needs to come faster. I want my kid.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
^--- Godmoding taken to its eventual and natural conclusion. Nobody wants this, I think, but there are already some pets that come close.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Honestly though, there is no reason for a third person message for that.
If you have leaves though, I have no problem with that; it is descriptive of the action without forcing additional meaning onto the individual who moved.
Again, though, this is my personal view on the matter.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Signature!
Body trains cover the large majority of everything worth getting.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Estarra the Eternal says, "Give Shevat the floor please."