Tweets VII: Tweet Child of Mine

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  • MaligornMaligorn Windborne
    Just gives a flavour message about them turning green for a second.

    image
  • SilvanusSilvanus The Sparrowhawk
    Probably nothing, similar to Absolve, takes the 8 power and probably the eq as well.

    Wrack failure does take the 3 or 4 second eq.
    2014/04/19 01:38:01 - Leolamins drained 2000000 power to raise Silvanus as a Vernal Ascendant.
    2014/07/23 05:01:29 - Silvanus drained 2000000 power to raise Munsia as a Vernal Ascendant.
    2015/05/24 06:03:07 - Silvanus drained 2000000 power to raise Arimisia as a Vernal Ascendant.
    2015/05/24 06:03:58 - Silvanus drained 2000000 power to raise Lavinya as a Vernal Ascendant.
  • SilvanusSilvanus The Sparrowhawk
    Maligorn said:
    If it costs power on failure, then my argument is nil. I figured from the envoy report that it did not. Shrug city.
    I usually try and face something in combat before shitting all over something.

    That way I have a base to argue from.
    2014/04/19 01:38:01 - Leolamins drained 2000000 power to raise Silvanus as a Vernal Ascendant.
    2014/07/23 05:01:29 - Silvanus drained 2000000 power to raise Munsia as a Vernal Ascendant.
    2015/05/24 06:03:07 - Silvanus drained 2000000 power to raise Arimisia as a Vernal Ascendant.
    2015/05/24 06:03:58 - Silvanus drained 2000000 power to raise Lavinya as a Vernal Ascendant.
  • edited April 2016
    Toadcurse and absolve just eat power. They don't do anything except disable you for failing.

    Edit: Silvanus is too fast.
    (I'm the mom of Hallifax btw, so if you are in Hallifax please call me mom.)

    == Professional Girl Gamer == 
    Yes I play games
    Yes I'm a girl
    get over it
  • Lavinya said:
    Question - what does toad curse do to the victim upon failure? It still costs the power but I never thought about whether it actually still does something.
    It afflicts the opposing player with Annoyance because they know you're just going to start running around until your next setup.

    Mayor Steingrim, the Grand Schema says to you, "Well, as I recall you kinda leave a mark whereever you go."
  • SilvanusSilvanus The Sparrowhawk
    Riluna said:
    Lavinya said:
    Question - what does toad curse do to the victim upon failure? It still costs the power but I never thought about whether it actually still does something.
    It afflicts the opposing player with Annoyance because they know you're just going to start running around until your next setup.
    #Guardian/WiccanProblems
    2014/04/19 01:38:01 - Leolamins drained 2000000 power to raise Silvanus as a Vernal Ascendant.
    2014/07/23 05:01:29 - Silvanus drained 2000000 power to raise Munsia as a Vernal Ascendant.
    2015/05/24 06:03:07 - Silvanus drained 2000000 power to raise Arimisia as a Vernal Ascendant.
    2015/05/24 06:03:58 - Silvanus drained 2000000 power to raise Lavinya as a Vernal Ascendant.
  • LavinyaLavinya Queen of Snark Australia
    Well that really sucks. 



  • ShaddusShaddus , the Leper Messiah Outside your window.
    Maligorn said:
    Actually, Shaddus, Swoop needs Crowform, costs zero power, and the person can easily be shoved out of the trees if they fail the instakill. Can you please at least check Xiel's site before shitting all over the forums?

    actually, Maligorn, it also requires below the threshold of mana, which you can't tell because you can't contemplate people on a different elevation, and shove also requires balance, which means the person also has the time from Swoop balance and shove balance to sip/sparkle/scroll.

    I think you need to take a step back and chill. You're going Draylor on the forums, and it isn't pleasant for anyone, least of all yourself.
    Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
  • To be fair, you can pre-treebane the target I guess. But anyway, back to the bickering.
    The Divine voice of Ianir the Anomaly echoes in your head, "You are a ray of sunshine in a sea of 
    depression. I just wanted you to know that."
  • SynkarinSynkarin Nothing to see here
    Maligorn said:
    If it costs power on failure, then my argument is nil. I figured from the envoy report that it did not. Shrug city.

    Are you f---ing serious?

    Everiine said:
    "'Cause the fighting don't stop till I walk in."
    -Synkarin's Lament.
  • MaligornMaligorn Windborne
    Are you telling me you can't contemplate, climb up, and swoop all in the same balance? :|

    image
  • ShaddusShaddus , the Leper Messiah Outside your window.
    Lavinya said:
    Question - what does toad curse do to the victim upon failure? It still costs the power but I never thought about whether it actually still does something.

    I don't think it does anything.
    Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
  • Perch consumes balance. 
  • ShaddusShaddus , the Leper Messiah Outside your window.
    edited April 2016
    Ignore this.
    Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
  • edited April 2016


    Edit: Oh apparently it doesn't. I asked a Glom first and they lied to me.
  • XenthosXenthos Shadow Lord

    Maligorn said:
    Are you telling me you can't contemplate, climb up, and swoop all in the same balance? :|

    Shaddus said:
    Perch consumes balance. 

    Perch does consume, but it's a "set and forget" sort of defense. You don't have to perch and then swoop every time.
    You lose your perch when you climb down / move, though.
    image
  • Is perch a prereq for swoop? And can you swoop from sylvan forest?
    (I'm the mom of Hallifax btw, so if you are in Hallifax please call me mom.)

    == Professional Girl Gamer == 
    Yes I play games
    Yes I'm a girl
    get over it
  • ShaddusShaddus , the Leper Messiah Outside your window.
    Maligorn said:
    Are you telling me you can't contemplate, climb up, and swoop all in the same balance? :|

    No, because you have to contemplate, climb up, crow perch, swoop. All the while, your target could have healed their mana and/or moved out of the way. Meanwhile, assess only requires eqbal and doesn't consume it, allowing for easier Gores. If you really think they're balanced, pay attention during a battle and see how many you see of one verses the other.
    Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
  • DRUIDRY - TREEBOURNE

    So used are you to being in the canopy, you can now cling tightly to the
    trees without using any balance whatsoever. If you specialise in Crow
    and have the Perch ability, you can also use this with no balance cost.

    Furthermore, you will be able to glance at the ground with no balance
    cost.
    The Divine voice of Ianir the Anomaly echoes in your head, "You are a ray of sunshine in a sea of 
    depression. I just wanted you to know that."
  • Okay I blame @Narynth for being wrong.
  • MaligornMaligorn Windborne
    edited April 2016
    I just tested it on my BT -- Crow Perch does not take balance.

    Swoop can be used in ethereal, sylvan and wyrden forest.

    image
  • XenthosXenthos Shadow Lord
    Not everyone who has Swoop is a Druid, btw.
    image
  • Okay I blame @Narynth for being wrong.
    Not wrong--I'm not a drood but have swoop and perch takes balance for me. :(
  • ShaddusShaddus , the Leper Messiah Outside your window.
    Maligorn said:
    I just tested it on my BT -- Crow Perch does not take balance.

    Swoop can be used in ethereal, sylvan and wyrden forest.

    Gore can be used in any terrain. What's your point? Also, mea culpa on the Treebourne thing.
    Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
  • EnyalidaEnyalida Nasty Woman, Sockpuppeteer to the Gods
    edited April 2016

    I love when I shapeshift into wildewood and get my treehug instakill. It kills targets who have less than ~1000 health, and if it fails it instead does some damage and breaks a limb. It's clearly an instakill though because it reduces health to zero like all of the other instakills, when one of your vitals (hp in this case) is low enough. This puts it in the same class as swoop, toadcurse, and yes - drunkenfool. Turns out, the lines get a little muddy when you're talking about health versus another skill that 'instantly' puts your health from a potential 100% to zero based on some other condition unrelated to health. There is a reason that manakills are such a big deal. 


    All of the kills that require both a vital threshold and a secondary condition, like wrack or (old) eternalsleep work consistently with regards to taking power on secondary condition failure, last I checked. If the target is not valid (they don't have the enabling secondary condition), it fails but takes no power. If they do have the secondary condition but are above the kill threshold, it takes power. 

    Perch was updated when cling was to be balanceless. This was the worst implementation of that report, because it adds a lot of spam to the game for minimal reason - the only time it acts any differently is when the druid has been forced into the tree terrain involuntarily and until they gain eq/bal to put through a cling command. It really should have just been made a passive defense of some sort, with some kind of mechanism for enemies to disable it if really needed (though I don't really think it is). Oh well. 

    Discern is just as balanceless as assess, so..... The reason you see more gores is because of brumetower. 

    EDIT: DrunkenFool is a good benchmark for lowering the cost/restrictions of other instakills though. For instance, I cited it in my dreamweaving report when asking for removing the sleep requirement on eternalsleep - another ego kill that costs 8p,  has a lot less vitals pressure support atm than drunkenfool, and has no effect when it fails. 
  • edited April 2016
    The reason you see gore more than swoop is because damage is a universal kill method and mana drain is a limited access kill method. Even if brume tower wasn't a thing, you'd still see it more. We know this because damage is still, by far, the most common kill method which is why gore is great. Anything that raises and reduces effective max health is great for this reason. 

    It's not always Night's fault. 
  • EnyalidaEnyalida Nasty Woman, Sockpuppeteer to the Gods
    It's a fruitless pursuit to try and sort out which of stag and crow is on top of the pile of old leaky skillsets, tbh.

     As far as the instakill part is concerned, gore and swoop are just about the same - mana pressure is easier than health pressure in situations where you can't just burst damage down an enemy already. Overall, Glomdoring does have a lot of support for mana draining and Serenwilde doesn't have any particularly notable damage edge (not on the level of the Glom mana stack), but it's not that big of a deal at the end of the day now that some things like doublehaegl are fixed/being fixed. 

    They both need some pretty extensive tuneups in general, for utility and potency to keep up with the new guilds. 
  • EnyalidaEnyalida Nasty Woman, Sockpuppeteer to the Gods
    The reason you see gore more than swoop is because damage is a universal kill method and mana drain is a limited access kill method. Even if brume tower wasn't a thing, you'd still see it more. We know this because damage is still, by far, the most common kill method which is why gore is great. 

    It's not always Night's fault. 

    Enyalida said:
    Mana pressure is easier than health pressure in situations where you can't just burst damage down an enemy already. 



    In a situation where you've damaged someone with 10k max health by ~7.6k you can just... have your group hit them with two more bashing attacks and you're golden without spending any power. It's not really a factor. It's a cute way to make sure YOU get that kill instead of your bashing attack being the first of that two hit combo and someone else immediately getting the kill instead of you. It's useful. That part of the skill really doesn't qualify as 'great', imo. It's a neat convenience, it's certainly not the best skill in Stag, just like swoop isn't the best skill (anymore) in Crow. 
  • ShuyinShuyin The pug life chose me.
    Treehug is not an instakill, it's a damage attack. You're wrong and that is a stupid argument.
    image
This discussion has been closed.