Basically, what made you stay and play Lusternia? I'm trying to see how the game retained you as a player, whether be it from other players, an interesting mechanic, an exciting event, or something else.
My very first foray into Lusternia was a short-lived Celestine around 8 or 9 years ago. I was an Achaea player, for the most part, and upon trying out the game, I found the differences between the two to be too big (power for certain abilities, rogue as a discouraged status, plus the fact that I was comfortable in Achaea, knew where things were and how to do stuff), and promptly quit.
After a year, I tried again, this time starting a Spiritsinger. I tried a few things like composing a song, learned to do some basic quests (pilgrims/bards/scholars, power quests), and slowly settled into the game. It was the history and lore (Elder Wars, specifically), though, that made me decide that I should immerse myself in Lusternia, that it had great potential and that basically learning a whole new game would be worth it. I left after five or six amazing years (mostly due to RL being busy with studies and stuff), and now that RL has somewhat calmed down, I'm dabbling again. I've encountered a couple of people who, I feel, are in the same position I was 7 years ago: trying to find a reason to stay and play, asking themselves "why learn how to Lusternia when I'm already mostly entrenched in XYZ," and of course my reasons don't apply to everyone, so I'm curious.
What made you stay?