Staying at the Idyllic Inn
1. Kalikai -> The Blackswordsman (Surviving Town)
2. Silvanus -> Mr. Toots (Serial Killer) (Nightkilled Night 2)
3. Yomoigu - > Clarisse the Medium (Town) (Nightkilled Night 1)
4. Phoebus -> Taira Ageha (Mafia) (Nightkilled Night 1)
5. Arix -> Daphne the Elfen Seer (Surviving Town)
6. Lehki -> Vikki the Illusionist (Surviving Town)
7. Sylandra -> Camus the Page (Surviving Town)
8. Tremula -> Marcel the Mime (Survivor) (Lynched Day 2)
9. Eldanien -> The Carbunkle (Town) (Died of Poison Night 2)
10. Weiwae -> Krilgrag the Blood Orc (Mafia) (Daykilled Day 3)
11. Othero -> George the Paladin (Town) (Daykilled Day 3)
12. Fyler - > Gina the Priestess (Town) (Killed with George)
13. Shaddus -> Alder, the Elven Ranger (Mafia) (Died of Poison Night 2)
14. Tarkenton -> Anoop, the Dwarven Monk (Town) (Lynched Day 1)
15. Dys -> Ayano, the rogue ninja (Town) (Nightkilled Night 2)
16. Kistan -> Lotin the Thief (Surviving Town)
Phase Changes
End Day 1:
http://forums.lusternia.com/discussion/comment/174886/#Comment_174886 End Day 2:
http://forums.lusternia.com/discussion/comment/175354/#Comment_175354Summary of the Rules1. You may not edit your posts. Doublepost as needed to correct typos/clarify.
2. Votes and Day Powers must be bolded to count. (Ex. Vote Nobody, or I'm A Day Power)
3. Once a majority has been reached, the day ends. If the day ends without a majority, Mob Mentality comes into effect - whoever has the most votes on them will be the one lynched. If multiple people have the same number of votes, whoever reached that number first will be lynched.
4. Mob Mentality will always favour a death over No Lynch. No Lynch must reach majority to be achieved.
5. You are not allowed to post in the thread during the night phases.
6. You are allowed to post during Twilight, but votes cannot be changed. Only powers explicitly permitted during Twilight may be used, and your chance is void if I post before you do. Timing is everything!
7. Once you are eliminated, you are not allowed to post in the thread during the day phase unless your role explicitly allows this.
8. Do not discuss game details outside of the game.
9. Day Phases will last exactly 4 real days. I will edit the first post of any given day to include/preserve the specific time.
10. Night Phases will last exactly 24 hours, after which you cannot submit night actions.
11. You are to be sportsmanlike, and not be excessively inflammatory, lest you might spontaneously burst into flame. You will receive one warning.
12. Town wins when all scum are eliminated.
13. Mafia wins when they hold a majority over town.
14. If you are neither town nor mafia, your role should make your win condition clear enough. If you are confused, please ask me!
15. Not all roles are created equal. Some of you are liable to have a bad time - chin up and keep trying. Chances are you'll still have some chance to affect the outcome of the game even if things turn south.
16. Investigation/Watching/Tracking have lower priorities than most kill methods.
=== NIGHT ZERO ===
Though Idyllic is nestled within a large, gently sloping valley, the surrounding mountains are especially jagged and treacherous, making travel difficult. All who journey to the village from afar are worn and ready to retire early. Heroes trickle in all throughout the late afternoon and early evening.
The village is oddly quiet, though does bear signs of harassment. While a few farm fields are scorched, the brunt of the damage seems to be in the village proper, with a good quarter of the housing having been razed and in danger of collapse. The locals all are very paranoid of outsiders right now, scarcely sparing a word as they steer clear and whisper of terrible nightmares and the doom that the blackswordsman brings.
Comparatively, Geran, the village elder is eager to greet everyone. A former hero himself, he is quick to make small talk about the shadowy figures which constantly elude identification, but likewise can't provide much in the way of detail. Teaming up with Ridley, the Lupine Innkeeper, they do their best to accommodate the gathering fellowship and ensure everyone is settled and rested for tomorrow.
At the new dawn, there would be time for everyone to get acquainted and become as well informed as possible before starting a proper investigation.
That was the plan, anyways.
Shortly before dawn comes, however, an explosive pulse of magical energies awakens everyone in the Inn. A lurid crimson light saturates the air as you scramble about to piece together what is wrong.
You may now submit night actions. You have 24 hours!
ONLY INDIRECT KILL METHODS WILL BE AVAILABLE TONIGHT - you will be informed if your kill method counts as indirect.
Comments
It is now Day One.
With 16 alive, it takes 9 to lynch without mob mentality.
You have 4 real world days - This phase officially started at 9:00 PM, CST
Did we actually lose a player? Two? Or were one or both of those corpses part of the story hook?
And it's 8 to lynch with 16 players remaining? The rules say majority, but that's only 50%!
Ixion tells you, "// I don't think anyone else had a clue, amazing form."
(PS: Heads up I'm gonna be a bit busy the next two and a half days but I'll do my best to keep up via mobile.)
What is a supermajority?
Anyone else getting a kick out of the fact that we have 16 rules and 16 players?
Moving on, I have no information to share. Nothing happened to me last night.
that being said, I've got bupkis.
So any leads found last night?