Tweets VIII: Knocks Me Off My Tweet

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Comments

  • NicholoNicholo Member Posts: 48 Adept
    Karlach said:
    I know the insanity argument has been done to death, but sitting afk in a manse for 8 hours to clear sanity is not what I'd consider engaging gameplay.
    Maybe we can get a quest to actively reduce insanity for some engaged gameplay? At least to some or a more manageable degree?
  • VersaleanVersalean Member Posts: 1,063 Transcendent
    Karlach said:
    I know the insanity argument has been done to death, but sitting afk in a manse for 8 hours to clear sanity is not what I'd consider engaging gameplay.
    There's a wonderitem for that! :>
  • Lilyin!Lilyin! Member Posts: 63 Adept
    I'd like to sincerely apologize to all the people I've fell asleep at the keyboard on, I swear it's because I work a lot and not because you're boring. ):
  • EnyaEnya Member Posts: 226 Adept
    Versalean said:
    Karlach said:
    I know the insanity argument has been done to death, but sitting afk in a manse for 8 hours to clear sanity is not what I'd consider engaging gameplay.
    There's a wonderitem for that! :>
    :     ^)
  • KethaeraKethaera Member Posts: 702 Mythical
    Nicholo said:
    Karlach said:
    I know the insanity argument has been done to death, but sitting afk in a manse for 8 hours to clear sanity is not what I'd consider engaging gameplay.
    Maybe we can get a quest to actively reduce insanity for some engaged gameplay? At least to some or a more manageable degree?
    I love this idea. I mean, I love quests, but it's still a great idea.
  • TremulaTremula Banished Quasiroyal Member Posts: 2,645 Transcendent
    Make it an honours quest.

    (S)He successfully completed rehabilitation within the Asylum.
                          * * * WRACK AND ROLL AND DEATH AND PAIN * * *
                                         * * * LET'S FEEL THE FEAR OF DEATH AGAIN * * *
              * * * WE'LL KILL AND SLAUGHTER, EAT THE SLAIN * * *
      * * * IN RAVAGING WE'LL ENTERTAIN * * *

    Ixion tells you, "// I don't think anyone else had a clue, amazing form."
  • NicholoNicholo Member Posts: 48 Adept
    Does wonderwings actively reduce insanity? Or does it reduce gain on specific spheres?
  • AeldraAeldra , using cake powered flight Member Posts: 1,166 Transcendent
    Nicholo said:
    Does wonderwings actively reduce insanity? Or does it reduce gain on specific spheres?
    As I understand it, it reduces gain on the spheres you have, much like the circlet does reduce gain. Won't help you lose insanity you already have.
    Avatar / Picture done by Xeii. Wheeeeee 
  • ShulamitShulamit Member Posts: 42 Capable
    Wakabi Wondermask speeds up insanity leaving the body, no?
    Bookbinder by trade! Designer of most other things.

    image
  • AyisdraAyisdra Member Posts: 1,023 Mythical
    the WonderBrazier is the insanity curing wonderitem (19. Boil - Activates once per weave to cure yourself of drunkenness and a large amount of insanity out of combat.)

  • AeldraAeldra , using cake powered flight Member Posts: 1,166 Transcendent
    Both is true actually. Brazier cures, wakabi mask speeds up recovery ( by 30ish % I seem to recall )
    Avatar / Picture done by Xeii. Wheeeeee 
  • ArixArix Member Posts: 1,151 Mythical
    Assuming it's not the April Fools joke, inb4 someone misuses HELPEDIT
  • IsuneIsune Gods Posts: 460 Divine
    Nicholo said:
    Karlach said:
    I know the insanity argument has been done to death, but sitting afk in a manse for 8 hours to clear sanity is not what I'd consider engaging gameplay.
    Maybe we can get a quest to actively reduce insanity for some engaged gameplay? At least to some or a more manageable degree?
    Or this might already exist? Since.... November?  B)
  • AnitaAnita Member Posts: 866 Transcendent
    Isune said:
    Nicholo said:
    Karlach said:
    I know the insanity argument has been done to death, but sitting afk in a manse for 8 hours to clear sanity is not what I'd consider engaging gameplay.
    Maybe we can get a quest to actively reduce insanity for some engaged gameplay? At least to some or a more manageable degree?
    Or this might already exist? Since.... November?  B)
    o o p s. 

    Sooo it does. And I've done it, which is worse that I forgot about it. Even more worse that I forgot about it and it being the BIG event. Gah. 
    Face, meet palm. 
  • ArixArix Member Posts: 1,151 Mythical
    Moi said:
    Requires divine confirmation for every change.
    That makes me feel a lot better, I was concerned at first because t his is a Nice Thing and we have people who don't want us to have those
  • KethaeraKethaera Member Posts: 702 Mythical
    Isune said:
    Nicholo said:
    Karlach said:
    I know the insanity argument has been done to death, but sitting afk in a manse for 8 hours to clear sanity is not what I'd consider engaging gameplay.
    Maybe we can get a quest to actively reduce insanity for some engaged gameplay? At least to some or a more manageable degree?
    Or this might already exist? Since.... November?  B)
    Well... some of us only started playing again since January! 

    (Actually glad there's a good reason I didn't know this)
  • KarlachKarlach God of Kittens. Member Posts: 3,866 Transcendent
    Karlach said:
    Mobs with large health pools and crit/damage shift immunity should not be given leech attacks in their moveset.

    Looking at you, Fiskon.
    To put some context into this. With demi+ breath procs, fireball candy and a falcon scarf.

    14:59:42:785 start time
    15:10:58:900 kill time.

    Still, managed to get the damn quest done, huzzah. I don't have to worry for another 6 months.

    The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."

    You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!


    image
  • AeldraAeldra , using cake powered flight Member Posts: 1,166 Transcendent
    Karlach said:
    Karlach said:
    Mobs with large health pools and crit/damage shift immunity should not be given leech attacks in their moveset.

    Looking at you, Fiskon.
    To put some context into this. With demi+ breath procs, fireball candy and a falcon scarf.

    14:59:42:785 start time
    15:10:58:900 kill time.

    Still, managed to get the damn quest done, huzzah. I don't have to worry for another 6 months.
    For what it's worth, pure divinus attacks make it significantly faster I noticed. I couldn't make a dent into dear Fiskon with tahto, but wonderwand did rip it apart fairly quickly. Might needs another weakness or two, that one.
    Avatar / Picture done by Xeii. Wheeeeee 
  • KarlachKarlach God of Kittens. Member Posts: 3,866 Transcendent
    Aeldra said:
    Karlach said:
    Karlach said:
    Mobs with large health pools and crit/damage shift immunity should not be given leech attacks in their moveset.

    Looking at you, Fiskon.
    To put some context into this. With demi+ breath procs, fireball candy and a falcon scarf.

    14:59:42:785 start time
    15:10:58:900 kill time.

    Still, managed to get the damn quest done, huzzah. I don't have to worry for another 6 months.
    For what it's worth, pure divinus attacks make it significantly faster I noticed. I couldn't make a dent into dear Fiskon with tahto, but wonderwand did rip it apart fairly quickly. Might needs another weakness or two, that one.
    That was with a Divinus whip, I just stacked the extra abilities on top because free damage > no damage.

    The weakness matches that of parasites, the issue is the leech does silly amounts of selfheal.

    The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."

    You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!


    image
  • AeldraAeldra , using cake powered flight Member Posts: 1,166 Transcendent
    huh ? I don't know, for me, fiskon didn't stick out much in comparison to the others, except he was the one where I realized that kata attacks won't do anything for it. Maybe I just got lucky with the heals ? I'll review my log of the fiskon fight when I get home. In any case I agree, self healing + non-crit is kinda tough for a quest mob to have.
    Avatar / Picture done by Xeii. Wheeeeee 
  • AnitaAnita Member Posts: 866 Transcendent
    When I tried the first time (and failed because node went byebye and RL stuff), I was standing there for 15 minutes hitting him with no progress.
  • AeldraAeldra , using cake powered flight Member Posts: 1,166 Transcendent
    I never thought that in-game decisions should be hard, but hell is this one being on my mind a lot. I can't decide D: I end up wanting something else every other day.
    Avatar / Picture done by Xeii. Wheeeeee 
  • KethaeraKethaera Member Posts: 702 Mythical
    Aeldra said:
    I never thought that in-game decisions should be hard, but hell is this one being on my mind a lot. I can't decide D: I end up wanting something else every other day.
    I know that feeling.
  • LiefLief Member Posts: 60 Adept
    Aeldra said:
    I never thought that in-game decisions should be hard, but hell is this one being on my mind a lot. I can't decide D: I end up wanting something else every other day.
    I know the situation is super rough, but knowing Aeldra, I think it's an awesome chapter in her story no matter what you ultimately do.
  • KethaeraKethaera Member Posts: 702 Mythical
    I think I have a drama headache.
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