One of a small series of threads, wherein I wish to address the game's general imbalance in a way that will better benefit all with bringing a given org's group combat synergy into a better, more even keel. Glomdoring is known for having great synergy in combat, as most if not all of their classes have strong means to push for and support the application of a given affliction combo that will drive hard for ease of killing across the board. That being a synergy between Bleed and thus Mana pressure, leading to either death from the initial aff if not cured, or death to rapid toading if it is.
Hallifax (pulling from my comment from a prior thread that got this started)
Hallifax has Timequake or whatever the nil we're calling it now with the new system being introduced, Timeflux?...and Aeon-centric focus. Aeon itself was nerfed as it ONLY effects movement and curing rather than everything like it used to, while both communes still have Sap that works as old Aeon and different curative. Both aspects of Hallifax's build is Steam based...which admittedly shunts much of what their Warriors or Monks can dish out as non-supportative as those Classes don't contribute. Halli bards have been good from what I've seen, but so few I've ever really seen beyond Yarith, I cannot offer much input on that...@Maligorn
...you three are the resident experts on Hallifax capabilities, best to speak on this. Institute getting its rework, and an effective one by the looks of it thanks to Aeonics changes, allows for the rest of the Classes to be altered to match their synergy, with the heavy Steam based focus....phys classes gaining means to offer assistance there, else slowing down the curing via that route being best. Along with Celest, thematically working towards Ego kills may be a good route to take it as well. Steam aff stacking allows for some strong affs piled in there, if from a narrower source of applicators available due to the magical or auric nature of them thematically, but again will not kill the target on their own. Manabarbs and Powerspikes being the exception, healthleech COULD but...hardly equatable to all else.
'If Hallifax can ever cultivate the numbers, right now timewarp synergy is in a good spot (especially because of things like CrypticFlux in Tessenchi, RedRubato from Symphonists (huge cold damage when timewarp stacks enough), and just the raw build power available in Institute now).
Aeromancers are on the fringe, but we knew that was going to happen before the rework, and we gave Orael the green light anyway. Aerochemantics, on the other hand, fits right in. Aeonics Sentinels provide another killswitch for Timewarp and steam affs besides with TemporalEdge. Tracking Sentinels provide a lot of utility.
Bleed/manakill synergy is still superior, because as some people have alluded to, timewarp isn't a deadly affliction by itself, plus multiple classes have instas based on mana - more problematically, the mana damage coming out of Glomdoring forces an impossible choice between your vitals focus. An ego killer, or an Axelord, or an Aquamancy Preserver would have a field day with Glomdoring as an ally.
But by no means is Hallifax a non-contender anymore.' As per @Maligorn
I do agree that Hallifax is in a stronger position than it was, by far, now. However, always room exists for improvement, and I want everyone to do well moving forward. So let's discuss whatever can be done to further address discrepancies and what might be offered via Envoy reports or suggested special reports for the admin to address, that might help.
From this we can move forward, with the various issues pointed out, on how best to address them, moving forward. Constructive disagreements and discussion is welcome, but as always keep it civil. And do NOT namedrop anyone in particular as a specific problem, or derail this attempt. This is a matter important to the general health and well-being of the game as a whole.