One of the things I said I'd consider later in the year would be to reduce the number of cities and communes if the player population doesn't really support six orgs. However, rather than wait, I think we should at least open up discussion at this time since our population seems to have settled. Keep in mind that this is something I really am loathe to do and have been dragging my feet even thinking about it, but the reality is that we need to look at the health of the game and what we need to do to succeed moving forward. Another reason would be it would narrow development resources as balancing three orgs is easier with our limited coding resources than it is to continue to balance six.
Thus, the current thought is to go back to the 'original three' organizations: Serenwilde, Celest and Magnagora, and allowing Glomdoring, Hallifax and Gaudiguch to go dormant. However, we know Glomdoring is a large organization so it would be tough on players currently there, but it may help bolster the remaining organizations. We have also considered other combinations of closings but if we want to grow in the future, I think new players look for familiar themes (nature/good/light) rather than what may end up having with other sets. Anyway, nothing is written in stone and I'm not even sure we'll go forward with org reduction, but I wanted to hear your opinions.
Finally, we know there is a lot to consider, including possibly reducing the number of commodity-producing villages, allowing a way for players to transfer their wealth/artifacts/etc. to another character if they want to preserve the roleplaying integrity of their current character, updating the website, and many other things that will be challenging.
Please keep the conversation respectful. We're looking to have a considerate and productive discussion.