Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
I'm more disappointed that the Wayfaire isn't selling Czigany coins this time around.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
As a public service announcement: Children, the props, carrots, rabbits, etc. all respawn. None of them can do it when you have them in your hands/entourage. The faster you turn in pieces of the Wayfaire, even if you end up missing one or two in that round, the faster you and everyone else finishes.
Dream phoenixes, did they run out of eggs @Estarra? We wish to buy them!
The apple is cold, crisp, and sour as the juices fill your mouth. As you consume the fruit, you glimpse, for a moment, a massive, shadowy figure, Her snow-white hair framing a perfect, icy-eyed visage. Beneath you, a vast, perfect web of silken strands lies - and, for a moment, you realize that you too are part of it, weaver and strand both - and home.
I'm surprised they gave it amnesiacloud since last I heard was amnesia was going away.
Not sure why it'd need to go away. Amnesia never even had a cure to begin with. Not that amnesiacloud is worth much of anything anyway.
One thing I feel is a missed opportunity in exclusive beasts like these is making exclusive beast abilities for them.
That would open up soooo many doors of 'unfair' this and 'if used with that'. I personally though would not mind if they were given unique breath attacks, since that cant tip the tables. May a lovely breath of sparkling dreamfire.
As a public service announcement: Children, the props, carrots, rabbits, etc. all respawn. None of them can do it when you have them in your hands/entourage. The faster you turn in pieces of the Wayfaire, even if you end up missing one or two in that round, the faster you and everyone else finishes.
For reference, this is generally false. I'm not saying people should sit on pieces, but I'm pretty sure an item has a reset time that doesn't change depending on where it is, be it in an inventory or hidden under a park bench.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Dream phoenixes, did they run out of eggs @Estarra? We wish to buy them!
Check back at the first of the IG month.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
As a public service announcement: Children, the props, carrots, rabbits, etc. all respawn. None of them can do it when you have them in your hands/entourage. The faster you turn in pieces of the Wayfaire, even if you end up missing one or two in that round, the faster you and everyone else finishes.
For reference, this is generally false. I'm not saying people should sit on pieces, but I'm pretty sure an item has a reset time that doesn't change depending on where it is, be it in an inventory or hidden under a park bench.
Not for Wayfaire. Wayfaire quest items repop as soon as (or shortly after for rabbits) they're used to facilitate multiple people being able to do the quest.
Everyone is a genius. But if you judge a fish on its ability to climb a tree, it will live its whole life believing that it is stupid.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Out of general curiosity, why when the Anniversary events were rescheduled, was one day skipped between Knowledge to Death challenge, but all the rest left consecutive? Just generally wondering
P.S: @Estarra the website still has the old schedule on it, hasnt been updated.
You put 10,000 gold sovereigns in a teddy bear smothered by swaddling cloth.
A teddy bear smothered by swaddling cloth accepts your payment.
A teddy bear smothered by swaddling cloth rises up in the air a bit, the swaddling cloth falling away as the fountain of dreammotes enter the teddy bear's mind.
A teddy bear named Teddy Teddy exclaims, "I can remember who I am! I am Teddy Teddy!"
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Came home to upgrade the first domoth I've held in years, and my internet was down. Ugh
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
"Chairwoman," Princess Setisoki states, holding up a hand in a gesture for her to stop and returning the cup. "That would be quite inappropriate. One of the males will serve me."
Comments
That would open up soooo many doors of 'unfair' this and 'if used with that'. I personally though would not mind if they were given unique breath attacks, since that cant tip the tables. May a lovely breath of sparkling dreamfire.
P.S: @Estarra the website still has the old schedule on it, hasnt been updated.
Ixion tells you, "// I don't think anyone else had a clue, amazing form."
Estarra the Eternal says, "Give Shevat the floor please."