Seal of bonding: Allows you to instrument bond to two instruments.
Rune of the Shieldbreaker: When hunting, your crits allow you to break through shields denizens make, but takes the damage down a notch. A crit on a shield would become a normal hit, and so on.
For manses/aetherships: Power Capacitor. Able to store a limitless amount of power, much like a nexus (can absorb power from collectors, can be coned to by wiccans/guardians, can be drained from ship reserves/personal reserves, etc), and if docked to a city/commune, would be able to drain some or all of that power to the nexus. Would also be able to be linked to like a normal nexus (permissions apply). Would obviously not mimic a nexus in any other ways (no guards, no ascension, no teleport, no immolation, etc).
For manses/aetherships: Power Capacitor. Able to store a limitless amount of power, much like a nexus (can absorb power from collectors, can be coned to by wiccans/guardians, can be drained from ship reserves/personal reserves, etc), and if docked to a city/commune, would be able to drain some or all of that power to the nexus. Would also be able to be linked to like a normal nexus (permissions apply). Would obviously not mimic a nexus in any other ways (no guards, no ascension, no teleport, no immolation, etc)
Then I could aetherhunt my way to paying to be an Ascendant
One preemptive change to an abuse I just thought of though... You shouldn't be able to drain ship reserves to this capacitor. Otherwise, a captain would be able to fill the ship and drain it to the capacitor and repeat until the entire nexus was drained. This is also possible with personal reserves, of course, but since the rate of transfer would be infinitely slower, I'm not sure it's worth shutting down. Plus, shutting down the ability to drain your personal reserves would limit the ability to store power in the capacitor for most classes (i.e. all classes other than wiccans/guardians).
Maybe a silly dingbat arti that creates a single replica of you. If you're standing in the same room, it acts like a reflection, if you're not it just stands there looking like you. Maybe fun as a decoy sort of thing. Could have limited charges.
At the risk of every Faeling and Aslaran knight in the game all hitting the dislike button at the same time.
Grips/Gloves/Gauntlets of Haste.
Gives you a +1/2/3 to your balance bonus (cannot go higher than +3 overall)
Also something similar for EQ. As a means to balance out the mass number of races deemed undesirable due to lacking the perfect stats, and bringing some flavour to the world of Furballs, Faelings, Mugwumps and Merians.
The divine voice
of Avechna, the Avenger reverberates powerfully, "Congratulations,
Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
I'm sorry, but I'll have to strongly disagree with the need for a +balance/+equilibrium artifact, let alone three levels of it. It's up there for things I wouldn't want to see in Lusternia, like a +stat artie.
Maybe for leaps and pogos but not for forced movement and tumble.
Beasts can be tough little buggers to kill and won't turn on their owners with paranoia. They are too strong to not have any kind of counter besides killing their owner.
Or just get a pet that you can insta summon from anywhere in the same area.
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Cyndarinused Flamethrower! It was super effective.
Yes, because beasts are just so influential in a fight. Being a tad overdramatic there. :P
Your beast has a higher kill count that I do! The next ascendant will be a horse! Mag is going to raise Lavinya's Hydra because it's the strongest fighter we have!
1
Cyndarinused Flamethrower! It was super effective.
Crumbling rock: CRUMBLE ROCK 3 times per Lusternian day to create rubble in a room.
This is something I'm well aware will never happen; I'm just a gnomish supremacist (we need a new expensive superitem after the torus, right?).
I was thinking of how much I'd like various footwear that give various movement benefits, like waterwalking shoes, skates that allow gliding, something that lets you fly. Then, after realizing that there are so many artifacts that give these various abilities, I decided I wanted one pair of gnomish superboots that do everything.
Gnomish Superboots 14 trillion dingbats, for all I care
- BOOTS DIAL <setting>
Manpulates the settings on your boots, which bestows one of several potential benefits:
This is something I'm well aware will never happen; I'm just a gnomish supremacist (we need a new expensive superitem after the torus, right?).
I was thinking of how much I'd like various footwear that give various movement benefits, like waterwalking shoes, skates that allow gliding, something that lets you fly. Then, after realizing that there are so many artifacts that give these various abilities, I decided I wanted one pair of gnomish superboots that do everything.
Gnomish Superboots 14 trillion dingbats, for all I care
- BOOTS DIAL <setting>
Manpulates the settings on your boots, which bestows one of several potential benefits:
Comments
Would two people with aetheric spectacles counterscry one another into infinity?
Would two monks with mindfield and aetheric spectacles end up in an infinite loop until one of them exploded?
:-?
Grips/Gloves/Gauntlets of Haste.
Gives you a +1/2/3 to your balance bonus (cannot go higher than +3 overall)
Also something similar for EQ. As a means to balance out the mass number of races deemed undesirable due to lacking the perfect stats, and bringing some flavour to the world of Furballs, Faelings, Mugwumps and Merians.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
(Insert suitable name here - but possibly some kind of gloves/tongs/etc) - Gives the ability to use FORCEFEED in Telekinesis
*runs around Celest forcefeeding everyone cake* >_>
If olive oil comes from olives, where does baby oil come from?
If vegetarians eat vegetables, what do humanitarians eat?
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Leash of the dracnari beastmaster: Attach leash to a beast and it can not be removed from your entourage by forced movements, leaps, tumbles, etc.
Yes, because beasts are just so influential in a fight. Being a tad overdramatic there. :P
Crumbling rock: CRUMBLE ROCK 3 times per Lusternian day to create rubble in a room.
Jumping over walls/obstacles = Pogo stick
Dash = surfboard
Drill/dig = spinning top
Jets = gnomish jetpack
Airbags = Levitration balloon
Floaters/waterwalking = Surfboard again
Reduced slipping = Snoefaasia skates
I'd envision an artifact like this as having to cost somewhere in the range of 1000 dingbats for it to be viable.
If olive oil comes from olives, where does baby oil come from?
If vegetarians eat vegetables, what do humanitarians eat?