I am so confused as how people can come to conclusions like these.
I think someone needs to take a break on the forum RP and focus on things within their own control before it continues to devolve to blanket statements insulting 1/6th of the population.
(If you're still not getting it, I'm saying the shitty part of Mag is the loudest and it's reflecting for everyone to see regardless of what everyone else is like there. Sorry not sorry for putting pressure on you OOC via forums to change that.)
I am so confused as how people can come to conclusions like these.
I think someone needs to take a break on the forum RP and focus on things within their own control before it continues to devolve to blanket statements insulting 1/6th of the population.
(If you're still not getting it, I'm saying the shitty part of Mag is the loudest and it's reflecting for everyone to see regardless of what everyone else is like there. Sorry not sorry for putting pressure on you OOC via forums to change that.)
Ditto to every org in the Basin.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Wow, I never expected it to be hard to find a candidate who is preparing and motivated for DEATH seal in MAGNAGORA.
What the crap?
I have to work like everyone else -.- unless I get a phone call saying I do not have to go in.. but since I started working at this place in November, they have only ever called me off ONCE so I do not see this happening =\
The soft, hollow voice of Nocht, the Silent resounds within your mind as His words echo through the aether, "Congratulations, Arimisia. Your mastery of vermin cannot be disputed."
Rifts aren't owned by anyone. They don't have to be there. No one owns them. If you want to make them great. If you want to break them great.
If you are really getting mad over them being removed to the point where you have to insult or upset someone else OOCly then I think you need to take a step back.
Rifts are a convenience. If there was meant to be a super easy way to get somewhere they'd have a perm rift or other super easy way to get there.
In the end this is a game and this a game I am sure wasn't made to be easy. Else we would have super easy perma rifts everywhere.
Just don't let your emotions get to a point where you upset people entirely out of the game 'cause of something in it and that goes for all things.
(I'm the mom of Hallifax btw, so if you are in Hallifax please call me mom.)
== Professional Girl Gamer == Yes I play games Yes I'm a girl get over it
Domoths have three levels. Claiming bumps a domoth up a level, absolving drops it down a level. You can only absolve from the opposing domoth, and only if it has a higher level. If it's a tie in levels, Ascendant with the same seal > Ascendant > Demigod. Not sure if the "Ascendant with seal" means VA that has a seal or if it has to be a TA raised from that seal, but I'm guessing the latter.
Message #330 sent by (system) (received: 2015/02/08 08:39:27) Crumkane has imbued you with great powers, use them wisely.
If you've never heard a man squeal, groan, cheer, and WTF all at the same time....you're missing out.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Domoths have three levels. Claiming bumps a domoth up a level, absolving drops it down a level. You can only absolve from the opposing domoth, and only if it has a higher level. If it's a tie in levels, Ascendant with the same seal > Ascendant > Demigod. Not sure if the "Ascendant with seal" means VA that has a seal or if it has to be a TA raised from that seal, but I'm guessing the latter.
To clarify: you cannot absolve if the other domoth has a higher level. And it doesn't check Ascendancy and the like only on ties - rather, they increase your effective level (so an Ascendant holding an Orb can absolve a Demigod holding a Crown, and a Demigod holding a Crown cannotabsolve an Ascendant holding a Crown). And yes, I'm pretty sure you need to be the TA from that seal, not a VA Sealholder.
0
EveriineWise Old Swordsbird / BrontaurIndianapolis, IN, USA
People need to stop getting themselves in trouble, especially when talking to them had opened up some neat RP ideas .
Everiine is a man, and is very manly. This MAN before you is so manly you might as well just gender bend right now, cause he's the manliest man that you ever did see. His manly shape has spurned many women and girlyer men to boughs of fainting. He stands before you in a manly manerific typical man-like outfit which is covered in his manly motto: "I am a man!"
Daraius said: You gotta risk it for the biscuit.
Pony power all the way, yo. The more Brontaurs the better.
People need to stop getting themselves in trouble, especially when talking to them had opened up some neat RP ideas .
You can still have fun with those ideas, you just might also get Everiine into trouble along the way.
Mayor Steingrim, the Grand Schema says to you, "Well, as I recall you kinda leave a mark whereever you go."
0
EveriineWise Old Swordsbird / BrontaurIndianapolis, IN, USA
Not the kind of trouble I'm talking about. And, really, Ev never gets himself into trouble. That's all vicious propaganda spread by anti-forestal folk seeking to smear his good name.
Everiine is a man, and is very manly. This MAN before you is so manly you might as well just gender bend right now, cause he's the manliest man that you ever did see. His manly shape has spurned many women and girlyer men to boughs of fainting. He stands before you in a manly manerific typical man-like outfit which is covered in his manly motto: "I am a man!"
Daraius said: You gotta risk it for the biscuit.
Pony power all the way, yo. The more Brontaurs the better.
Rifts aren't owned by anyone. They don't have to be there. No one owns them. If you want to make them great. If you want to break them great.
If you are really getting mad over them being removed to the point where you have to insult or upset someone else OOCly then I think you need to take a step back.
Rifts are a convenience. If there was meant to be a super easy way to get somewhere they'd have a perm rift or other super easy way to get there.
In the end this is a game and this a game I am sure wasn't made to be easy. Else we would have super easy perma rifts everywhere.
Just don't let your emotions get to a point where you upset people entirely out of the game 'cause of something in it and that goes for all things.
Apply that to Pathways too and we could've just saved the last 5 pages of Tweets from ever happening.
2014/04/19 01:38:01 - Leolamins drained 2000000 power to raise Silvanus as a Vernal Ascendant.
2014/07/23 05:01:29 - Silvanus drained 2000000 power to raise Munsia as a Vernal Ascendant.
2015/05/24 06:03:07 - Silvanus drained 2000000 power to raise Arimisia as a Vernal Ascendant.
2015/05/24 06:03:58 - Silvanus drained 2000000 power to raise Lavinya as a Vernal Ascendant.
POLITICS NEWS #4822 Date: 2/8/2015 at 18:05 From: To : Everyone Subj: Aslaran-Krokani Feud
In the Grey Moors, the aslaran of Shanthmark once again clash with the krokani of Paavik, as their ancient racial feud reasserts itself. No longer caring about the politics of the Basin, Shanthmark declares itself free and no longer under the sphere of influence of the Holy Principality of New Celest, and Paavik declares itself free and no longer under the sphere of influence of the Free Alliance of Serenwilde.
POLITICS NEWS #4823 Date: 2/8/2015 at 18:15 From: To : Everyone Subj: Political Upheaval in the Village of Shanthmark
This day, the Village of Shanthmark has pledged its support and resources to the Holy Principality of New Celest.
-----
I thought the entire bloody point of a grace period was to remove the idea of quick/instant revolt gains, and yet it seems Celest has for the past 3 revolts gained villages in no time flat as it seems they are winning it in one wave+, simply by use of a certain someone's multitude of Lirangsha mist artifact (resets influenced mobs to be influenced again). Either make the artifact not work on village mobs and accept all the decries about their purchases, since a 'pay to win' function for a game-wide event feature in a game designed around fair play was an extremely foolish idea, and frankly I thought Lusternia was better than that, or make it that using a mist puts all other mists on cooldown, thus making one able to only use 1 at a time and not 3+ on the same mob. Other than that, this has become an obvious joke of a mechanic.
Not entirely sure how we slammed through Shanthmark so quickly, but I'm fairly sure that we only had two mists in play in the village... and the only one that got used was when Adaeze opened up, I got her, misted just the once, and then got her again.
I'm Lucidian. If I don't get pedantic every so often, I might explode.
If an organization goes into a village unopposed, they will win it in 10 minutes (or less). Especially when it's peaced (all mobs are worth 2x the influence points, unpeaced you need to use Crusade to make them worth that much). They are designed that way. If they used a mist, it was a waste of a mist; they'd have been able to win with less than a full round of influencing anyways (unopposed, with peace / crusade, you can win by taking about 70-80% of the village's mobs).
There's also the possibility that Celest has been working on their feelings.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
If an organization goes into a village unopposed, they will win it in 10 minutes (or less). Especially when it's peaced (all mobs are worth 2x the influence points, unpeaced you need to use Crusade to make them worth that much) They are designed that way. If they used a mist, it was a waste of a mist; they'd have been able to win with less than a full round of influencing anyways (unopposed, with peace / crusade, you can win by taking about 70-80% of the village's mobs).
You can't crusade in peaced villages anymore, but, basically what he said.
2014/04/19 01:38:01 - Leolamins drained 2000000 power to raise Silvanus as a Vernal Ascendant.
2014/07/23 05:01:29 - Silvanus drained 2000000 power to raise Munsia as a Vernal Ascendant.
2015/05/24 06:03:07 - Silvanus drained 2000000 power to raise Arimisia as a Vernal Ascendant.
2015/05/24 06:03:58 - Silvanus drained 2000000 power to raise Lavinya as a Vernal Ascendant.
If an organization goes into a village unopposed, they will win it in 10 minutes (or less). Especially when it's peaced (all mobs are worth 2x the influence points, unpeaced you need to use Crusade to make them worth that much) They are designed that way. If they used a mist, it was a waste of a mist; they'd have been able to win with less than a full round of influencing anyways (unopposed, with peace / crusade, you can win by taking about 70-80% of the village's mobs).
You can't crusade in peaced villages anymore, but, basically what he said.
The mechanics are this way: 1) Village is unpeaced. - You must crusade to get the full influence value of the mob. 2) Village is peaced. - You cannot crusade, so the NPC is automatically worth the full influence value (as if you had crusaded in an unpeaced revolt).
Peaced villages = free crusade on all NPCs, as far as influence weight goes.
Comments
What the crap?
Signature!
I have to work like everyone else -.- unless I get a phone call saying I do not have to go in.. but since I started working at this place in November, they have only ever called me off ONCE so I do not see this happening =\
Signature!
~~~~~~
Rifts aren't owned by anyone. They don't have to be there. No one owns them.
If you want to make them great.
If you want to break them great.
If you are really getting mad over them being removed to the point where you have to insult or upset someone else OOCly then I think you need to take a step back.
Rifts are a convenience. If there was meant to be a super easy way to get somewhere they'd have a perm rift or other super easy way to get there.
In the end this is a game and this a game I am sure wasn't made to be easy. Else we would have super easy perma rifts everywhere.
Just don't let your emotions get to a point where you upset people entirely out of the game 'cause of something in it and that goes for all things.
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
Domoths have three levels. Claiming bumps a domoth up a level, absolving drops it down a level. You can only absolve from the opposing domoth, and only if it has a higher level. If it's a tie in levels, Ascendant with the same seal > Ascendant > Demigod. Not sure if the "Ascendant with seal" means VA that has a seal or if it has to be a TA raised from that seal, but I'm guessing the latter.
Crumkane has imbued you with great powers, use them wisely.
If you've never heard a man squeal, groan, cheer, and WTF all at the same time....you're missing out.
#forumrp
Date: 2/8/2015 at 18:05
From:
To : Everyone
Subj: Aslaran-Krokani Feud
In the Grey Moors, the aslaran of Shanthmark once again clash with the krokani of Paavik, as their
ancient racial feud reasserts itself. No longer caring about the politics of the Basin, Shanthmark
declares itself free and no longer under the sphere of influence of the Holy Principality of New
Celest, and Paavik declares itself free and no longer under the sphere of influence of the Free
Alliance of Serenwilde.
POLITICS NEWS #4823
Date: 2/8/2015 at 18:15
From:
To : Everyone
Subj: Political Upheaval in the Village of Shanthmark
This day, the Village of Shanthmark has pledged its support and resources to the Holy Principality
of New Celest.
-----
I thought the entire bloody point of a grace period was to remove the idea of quick/instant revolt gains, and yet it seems Celest has for the past 3 revolts gained villages in no time flat as it seems they are winning it in one wave+, simply by use of a certain someone's multitude of Lirangsha mist artifact (resets influenced mobs to be influenced again). Either make the artifact not work on village mobs and accept all the decries about their purchases, since a 'pay to win' function for a game-wide event feature in a game designed around fair play was an extremely foolish idea, and frankly I thought Lusternia was better than that, or make it that using a mist puts all other mists on cooldown, thus making one able to only use 1 at a time and not 3+ on the same mob. Other than that, this has become an obvious joke of a mechanic.
Signature!
1) Village is unpeaced.
- You must crusade to get the full influence value of the mob.
2) Village is peaced.
- You cannot crusade, so the NPC is automatically worth the full influence value (as if you had crusaded in an unpeaced revolt).
Peaced villages = free crusade on all NPCs, as far as influence weight goes.